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code to reproduce issue Effect eSkill = Effect.SkillIncrease(Skill.AllSkills, 1);
stack trace
2023-05-16T08:02:39.431341012Z stdout F at KK2.Game.Feats.BardSong.EventHandler(CallInfo callInfo) in /Build/src/Game/Feats/BardSong.cs:line 93
2023-05-16T08:02:39.431331922Z stdout F at Anvil.API.Effect.SkillIncrease(NwSkill skill, Int32 amount) in /home/runner/work/Anvil/Anvil/NWN.Anvil/src/main/API/EngineStructures/Effect.Create.cs:line 672
2023-05-16T08:02:39.431326282Z stdout F System.NullReferenceException: Object reference not set to an instance of an object.
The text was updated successfully, but these errors were encountered:
code to reproduce issue
Effect eSkill = Effect.SkillIncrease(Skill.AllSkills, 1);
stack trace
The text was updated successfully, but these errors were encountered: