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Option to disable variants via a config #25

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RealHypnoticOcelot opened this issue Mar 24, 2024 · 1 comment
Open

Option to disable variants via a config #25

RealHypnoticOcelot opened this issue Mar 24, 2024 · 1 comment

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@RealHypnoticOcelot
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Similar to #10; I'm creating a modpack using this mod on Forge 1.20.1 and the custom zombies don't fit so well with the rest of the pack.

It'd be really nice if there was a config option where you can enable and disable variants, and also a option for servers on whether or not to supersede client variant configurations.

Thank you!

@TimmyWithTheBat21
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TimmyWithTheBat21 commented Mar 31, 2024

second that
edit: nvm i got the result i wanted by opening the jar file with 7zip then navigating into data\moremobvariants\weights
and editing the zombie.json with the windows standard text editor (pressing f4) and setting all weights for the different zombies to 0 except default. saving and closing the editor and letting 7zip update the file. and now it works. so for anyone that has the same question this is at close at it gets to config the mod.

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