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page duplicate found #12
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Not sure what data is needed. Here is a list of unique pointers across a few launches before/after applying the fix: Console looks something like this:
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The duplicate page is encountered early during first execution(s) and lead to lots of such errors. If not encountered, the campaign runs fine for many hours and without decode errors. |
Seems to be fixed now. Maybe qemu |
cc @c01db33f
I'm still getting the "page duplicate found" error after applying the fix in #7. The issue pops up randomly every couple fuzzer launches but it feels like it may have gotten less severe?
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