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LOD based sub-tree switching #4458

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nemerle opened this issue Oct 3, 2021 · 2 comments
Open

LOD based sub-tree switching #4458

nemerle opened this issue Oct 3, 2021 · 2 comments
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feature/editor This item is related to the editor subsystem. feature/graphics This item is related to the Atom renderer or graphics. kind/feature Categorizes issue or PR as related to a new feature. priority/minor Lowest priority. Work that may be scheduled sig/content Categorizes an issue or PR as relevant to SIG Content. sig/ui-ux Categorizes an issue or PR as relevant to SIG UI-UX. triage/accepted Indicates an issue or PR is ready to be actively worked on.

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@nemerle
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nemerle commented Oct 3, 2021

Is your feature request related to a problem? Please describe.
Switching whole sub-trees based on observer distance is missing

Describe the solution you'd like
I'd love to have access to a component that would allow

  • adding multiple children, with assigned LoD selectors (coverage, distance, etc. )
  • would auto-switch the visible child ( ?transition? ) based on view parameters
  • would support auto-processing ( creating an impostor for the whole sub-tree )

Describe alternatives you've considered
A script-based solution, but in this case, I wouldn't have a nice UX of defining Lods.

As a reference, something like this was/is available in good old OpenSceneGraph (https://sudonull.com/post/1236-OpenSceneGraph-Levels-of-Detail-LOD-and-Background-Loading-of-Objects)

@nemerle nemerle added needs-sig Indicates an issue or PR lacks a `sig/foo` label and requires one. needs-triage Indicates an issue or PR lacks a `triage/foo` label and requires one. labels Oct 3, 2021
@jeremyong-az jeremyong-az added feature/graphics This item is related to the Atom renderer or graphics. sig/graphics-audio Categorizes an issue or PR as relevant to SIG graphics-audio. and removed needs-sig Indicates an issue or PR lacks a `sig/foo` label and requires one. labels Oct 3, 2021
@superkitcath
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Added to the next monthly meeting

@superkitcath superkitcath removed the needs-triage Indicates an issue or PR lacks a `triage/foo` label and requires one. label Oct 6, 2021
@wintermute-motherbrain wintermute-motherbrain added sig/content Categorizes an issue or PR as relevant to SIG Content. and removed sig/graphics-audio Categorizes an issue or PR as relevant to SIG graphics-audio. labels Oct 20, 2021
@wintermute-motherbrain
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wintermute-motherbrain commented Oct 20, 2021

@monroegm We discussed this RFC that was raised by community member @nemerle today in our monthly sig/graphics-audio meeting and while it doesn't fit with the charter for sig/graphics-audio, we felt it was worth a discussion for sig/content. We could see this as being part of prefabs...

@wintermute-motherbrain wintermute-motherbrain added the needs-triage Indicates an issue or PR lacks a `triage/foo` label and requires one. label Oct 20, 2021
@monroegm monroegm added triage/accepted Indicates an issue or PR is ready to be actively worked on. sig/ui-ux Categorizes an issue or PR as relevant to SIG UI-UX. feature/editor This item is related to the editor subsystem. priority/minor Lowest priority. Work that may be scheduled kind/feature Categorizes issue or PR as related to a new feature. and removed needs-triage Indicates an issue or PR lacks a `triage/foo` label and requires one. labels Jan 18, 2022
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Labels
feature/editor This item is related to the editor subsystem. feature/graphics This item is related to the Atom renderer or graphics. kind/feature Categorizes issue or PR as related to a new feature. priority/minor Lowest priority. Work that may be scheduled sig/content Categorizes an issue or PR as relevant to SIG Content. sig/ui-ux Categorizes an issue or PR as relevant to SIG UI-UX. triage/accepted Indicates an issue or PR is ready to be actively worked on.
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