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v0.7.0-beta.2

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@GuoLei1990 GuoLei1990 released this 28 Apr 09:44
· 1109 commits to main since this release

Iteration Plan: #666
Milestone-0.7-development: https://github.com/oasis-engine/engine/wiki/Milestone-0.7-development
Migration Guide: https://github.com/oasis-engine/engine/wiki/Migration-Guide

Transform

Physics

Script

Text

Spirte

  • fix: can not update world position for sprite renderer when call … (#635) @singlecoder

Mesh

Loader

Texture

Material

  • feat: support pbr clearcoat and Specular AA (#669) @zhuxudong
  • feat: support multi-uv and occlusion texture coordinate (#683) @zhuxudong
  • fix: get pixel buffer use mip level should right shift (#656) @gz65555
  • fix: blendShape normal attributer is not need in unlit (#637) @zhuxudong
  • fix: constrain min shininess to 1e-4 in BlinnPhongMaterial (ttps://github.com//pull/749) @susiwen8

Animation

Camera

Input

Else

Breaking change

  • the physics param of WebGLEngine and Engine constructor is removed (#722) @GuoLei1990

New Contributors

Full Changelog: v0.6.8...v0.7.0-beta.2