/
Handshaker.hpp
114 lines (97 loc) · 3.89 KB
/
Handshaker.hpp
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/***************************************************************************
*
* Project _____ __ ____ _ _
* ( _ ) /__\ (_ _)_| |_ _| |_
* )(_)( /(__)\ )( (_ _)(_ _)
* (_____)(__)(__)(__) |_| |_|
*
*
* Copyright 2018-present, Leonid Stryzhevskyi <lganzzzo@gmail.com>
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*
***************************************************************************/
#ifndef oatpp_websocket_Handshaker_hpp
#define oatpp_websocket_Handshaker_hpp
#include "./WebSocket.hpp"
#include "oatpp/web/protocol/http/outgoing/Response.hpp"
#include "oatpp/web/protocol/http/outgoing/Request.hpp"
#include "oatpp/web/protocol/http/incoming/Response.hpp"
#include "oatpp/web/protocol/http/incoming/Request.hpp"
#include <random>
namespace oatpp { namespace websocket {
/**
* Helper class providing WebSocket handshake functionality.
*/
class Handshaker {
public:
static const char* const MAGIC_UUID;
public:
/**
* Handshake OK.
*/
static constexpr v_int32 STATUS_OK = 0;
/**
* Server response-code != 101.
*/
static constexpr v_int32 STATUS_SERVER_ERROR = 1;
/**
* Server response "Sec-WebSocket-Accept" header is wrong.
*/
static constexpr v_int32 STATUS_SERVER_WRONG_KEY = 2;
/**
* Server's response contains unexpected headers values
*/
static constexpr v_int32 STATUS_UNKNOWN_PROTOCOL_SUGGESTED = 3;
public:
/**
* Convenience typedef for &id:oatpp::web::protocol::http::outgoing::Response;.
*/
typedef oatpp::web::protocol::http::outgoing::Response OutgoingResponse;
/**
* Convenience typedef for &id:oatpp::web::protocol::http::incoming::Response;.
*/
typedef oatpp::web::protocol::http::incoming::Response IncomingResponse;
typedef oatpp::web::protocol::http::Headers Headers;
typedef oatpp::network::ConnectionHandler ConnectionHandler;
public:
/**
* Prepare OutgoingResponse as for websocket-handshake based on requestHeaders.
* @param requestHeaders - request headers. &id:oatpp::web::protocol::http::Headers;.
* @param connectionUpgradeHandler - &id:oatpp::network::ConnectionHandler;.
* @return - `std::shared_ptr` to &id:oatpp::web::protocol::http::outgoing::Response;.
*/
static std::shared_ptr<OutgoingResponse> serversideHandshake(const Headers& requestHeaders, const std::shared_ptr<ConnectionHandler>& connectionUpgradeHandler);
/**
* Set client request headers as for websocket-handshake.
* @param requestHeaders - headers map. &id:oatpp::web::protocol::http::Headers;.
*/
static void clientsideHandshake(Headers& requestHeaders);
/**
* Check if client's handshake corresponds to server's handshake
* @param clientHandshakeHeaders - previously prepared headers which were sent to server.
* &id:oatpp::web::protocol::http::Headers;.
* See &l:Handshaker::clientsideHandshake ();.
* @param serverResponse - &id:oatpp::web::protocol::http::incoming::Response;.
* @return - one of:
* <ul>
* <li>&l:Handshaker::STATUS_OK;</li>
* <li>&l:Handshaker::STATUS_SERVER_ERROR;</li>
* <li>&l:Handshaker::STATUS_SERVER_WRONG_KEY;</li>
* <li>&l:Handshaker::STATUS_UNKNOWN_PROTOCOL_SUGGESTED;</li>
* </ul>
*/
static v_int32 clientsideConfirmHandshake(const Headers& clientHandshakeHeaders, const std::shared_ptr<IncomingResponse>& serverResponse);
};
}}
#endif /* oatpp_websocket_Handshaker_hpp */