Skip to content

Releases: oatycreates/Storms-Project

Pre-pitch Prototype Iteration 1

19 Aug 02:11
Compare
Choose a tag to compare

Improved player handling, game balance, and prisoner aesthetics.

Major changes:
-Added in player reversing.
-Made the player's ship move slower with mass changes. For now this is when they are laden.
-Replaced the prisoner cubes with the blockout prisoner meshes.

Pre-pitch Interim Release

17 Aug 15:36
Compare
Choose a tag to compare

Continued to improve the game's flow and gameplay elements whilst moving towards the industry pitch.

Primary changes:
-Added a hull-length trapdoor to the player's ship. It is now much more straightforward to deposit prisoners.
-Shifted the prison ship up to make it more obvious.
-More performance & bug fixes.

Post-first Round Feedback Build

16 Aug 14:53
Compare
Choose a tag to compare

Implemented changes to the game to improve overall polish and user approachability as per tutor feedback.

Primary changes:
-Physics refinements, prisoners now sit still.
-Camera tweaks, improved control.
-Visual indicators, it is now easier to work out who is who and where to go.

First Prototype Build

14 Aug 05:15
Compare
Choose a tag to compare

The basic prototype gameplay loop is complete.

Features:
-Smooth player ship controls.
-Camera aiming and cannon firing.
-Prison ship prisoner wave release.
-Prisoner catching & depositing.
-State system (roulette, standard, death, suicide).