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Generally we'd want to draw areas below the axes, and lines and points above them, so in a sense it feels we'll need more than a binary choice (of top vs bottom).
What if we could control the z-order of each mark individually (with a default of 1), and axes would be set to 0?
E.g., below the hexbins are drawn on top of the axis, but I’d rather the axis be drawn on top
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