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Bring the repo back to a working state. Reverting a long time! #306
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OS: macOS
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At the beginning (without Kubernetes), I was not able to see Level 1 map before programming it first (normal for the avatar obviously but not sure about the map) |
Without K8, I logged in with a different user to generate a new avatar for level 1, but when I click Watch after programming, I get redirected to the wrong level: http://127.0.0.1:8000/players/watch/5/ . If I try to watch level 1 by choosing it in the drop down, I get a blank screen |
(I'm using Chrome on Linux (Version 59.0.3071.104 (Official Build) (64-bit)) ) |
It looks ok with -k option. But one of my avatars just stopped moving when I launched two :( 'Nyhow |
Regarding the game completion, @mrniket. That has been never implemented, even in the current master. The issue is raised here. |
So, I'm trying again with k8, and it actually works with several avatars. But you have to wait between 2 and 5 min to see the new avatar moving. |
Trying again without k8:
Note I could see the map with run.py -k
sometimes preceded by:
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So far we know:
There appears to be a problem with endpoints for custom levels. Could be an auth problem (?), could be a connection problem. It only happens sometimes. It's gone for both Niket and Celine now it seems :/ |
I agree we can merge this now. If it works on staging, that's what's most important. Local issues seem to be PC specific and finding a different commit won't help in this case. |
As discussed with @Spycho, @CelineBoudier and everyone else; we are reverting the game to the last known working state.
Could everyone please, test this if the game works properly? Use the test plan to see if the game works properly. It would be nice to see this being tested on both Windows and Linux.
The test plan as we stand can be found here (it's being rewritten to this).