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PreferEarlyExitRule.cpp
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PreferEarlyExitRule.cpp
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#include "oclint/AbstractASTVisitorRule.h"
#include "oclint/RuleConfiguration.h"
#include "oclint/RuleSet.h"
#include "oclint/util/ASTUtil.h"
using namespace std;
using namespace clang;
using namespace oclint;
class PreferEarlyExitRule : public AbstractASTVisitorRule<PreferEarlyExitRule>
{
private:
int _threshold;
bool isLongIfWithoutElse(const Stmt* statement) const
{
if (auto ifStmt = dyn_cast_or_null<IfStmt>(statement))
{
if (ifStmt->getElse())
{
return false;
}
const int lineCount =
getLineCount(ifStmt->getSourceRange(), _carrier->getSourceManager());
return lineCount > _threshold;
}
return false;
}
void addViolationIfStmtIsLongIf(const Stmt* stmt)
{
if (isLongIfWithoutElse(stmt))
{
addViolation(stmt, this, getMessage());
}
}
Stmt* getLastStatement(Stmt* stmt) const
{
if (auto compoundStmt = dyn_cast_or_null<CompoundStmt>(stmt))
{
return compoundStmt->body_back();
}
return stmt;
}
bool isFlowOfControlInterrupt(const Stmt* stmt) const
{
if (stmt == nullptr)
{
return false;
}
return isa<BreakStmt>(stmt) || isa<ContinueStmt>(stmt)
|| isa<GotoStmt>(stmt) || isa<IndirectGotoStmt>(stmt)
|| isa<ReturnStmt>(stmt);
}
bool VisitLoopBody(Stmt* loopBody)
{
addViolationIfStmtIsLongIf(getLastStatement(loopBody));
return true;
}
public:
virtual const string name() const override
{
return "prefer early exits and continue";
}
virtual const string identifier() const override
{
return "PreferEarlyExit";
}
virtual int priority() const override
{
return 3;
}
virtual const string category() const override
{
return "convention";
}
#ifdef DOCGEN
virtual const std::string since() const override
{
return "0.8";
}
virtual const std::string description() const override
{
return "Early exits can reduce the indentation of a block of code, "
"so that reader do not have to remember all the previous decisions, "
"therefore, makes it easier to understand the code.";
}
virtual const std::string fileName() const override
{
return "PreferEarlyExitRule.cpp";
}
virtual const std::string example() const override
{
return R"rst(
.. code-block:: cpp
int *doSomething(int a) {
if (!foo(a) && bar(a) && doOtherThing(a)) {
// ... some really long code ....
}
return 0;
}
// is preferred as
int *doSomething(int a) {
if (foo(a)) {
return 0;
}
if (!bar(a)) {
return 0;
}
if (!doOtherThing(a)) {
return 0;
}
// ... some long code ....
}
)rst";
}
#endif
virtual void setUp() override
{
_threshold = RuleConfiguration::intForKey("MAXIMUM_IF_LENGTH", 15);
}
static string getMessage()
{
return "Use early exit/continue to simplify code and reduce indentation";
}
bool VisitCompoundStmt(CompoundStmt* compoundStmt)
{
if (compoundStmt->size() < 2)
{
return true;
}
auto last = compoundStmt->body_rbegin();
if (isFlowOfControlInterrupt(*last))
{
addViolationIfStmtIsLongIf(*++last);
}
return true;
}
bool VisitForStmt(ForStmt* forStmt)
{
return VisitLoopBody(forStmt->getBody());
}
bool VisitWhileStmt(WhileStmt* whileStmt)
{
return VisitLoopBody(whileStmt->getBody());
}
bool VisitDoStmt(DoStmt* doStmt)
{
return VisitLoopBody(doStmt->getBody());
}
};
static RuleSet rules(new PreferEarlyExitRule());