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2048 Bubble pop game done with Entitas

A simple bubble pop game demonstrating ECS architecture based on Entitas

Screenshot 2020-07-24 at 13 53 29

Features:

  • Board which moves up and down depending of how many rows are present on the screen
  • Bubble of the same number get merged on impact producing higher number of power of 2. More bubble involved into the merge higher power of 2 will be taken.
  • Merge always go in direction of possible next automatic merge
  • Bubbles clusters not connected to the top row will fall
  • Simple particle effects, trails and animations are present
  • Settings file under Features/Config/Game Config has settings:
    • Board size
    • Maximum amount of bounces
    • When board should move up or down
    • Bubble movement speed
    • Merge speed
    • Bubbles sprites

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A simple bubble pop game demonstrating ECS architecture based on Entitas

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