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Allow partial import/partial override of previously saved input system #861

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WangleLine opened this issue May 6, 2024 · 1 comment
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feature 💭 Input would be extra good if... opinions pls ❓ Feedback needed

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@WangleLine
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Whenever I add new input verbs to my game, it crashes once it tries to load an older input system file that doesn't contain the new verbs. It would be nice if I could import the older file and have it only override the verbs that it contains; The new verbs would remain as they were defined.

My current workaround is to use the input validation function, but that obviously still discards players' rebound verbs/keys.

@offalynne offalynne added feature 💭 Input would be extra good if... opinions pls ❓ Feedback needed labels May 17, 2024
@offalynne
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offalynne commented May 17, 2024

Added INPUT_FLEXIBLE_VERB_IMPORT for next release

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Labels
feature 💭 Input would be extra good if... opinions pls ❓ Feedback needed
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