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Whenever I add new input verbs to my game, it crashes once it tries to load an older input system file that doesn't contain the new verbs. It would be nice if I could import the older file and have it only override the verbs that it contains; The new verbs would remain as they were defined.
My current workaround is to use the input validation function, but that obviously still discards players' rebound verbs/keys.
The text was updated successfully, but these errors were encountered:
Whenever I add new input verbs to my game, it crashes once it tries to load an older input system file that doesn't contain the new verbs. It would be nice if I could import the older file and have it only override the verbs that it contains; The new verbs would remain as they were defined.
My current workaround is to use the input validation function, but that obviously still discards players' rebound verbs/keys.
The text was updated successfully, but these errors were encountered: