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Whenever I package the project I get this error message:
Creating library C:\Users\johan\Documents\Unreal Projects\ALSReplicated-master\Binaries\Win64\ALSReplicated.lib and object C:\Users\johan\Documents\Unreal Projects\ALSReplicated-master\Binaries\Win64\ALSReplicated.exp UATHelper: Packaging (Windows (64-bit)): BaseCharacter.gen.cpp.obj : error LNK2019: unresolved external symbol "protected: float __cdecl ABaseCharacter::GetSpeed(void)const " (?GetSpeed@ABaseCharacter@@IEBAMXZ) referenced in function "public: static void __cdecl ABaseCharacter::execGetSpeed(class UObject *,struct FFrame &,void * const)" (?execGetSpeed@AB
The text was updated successfully, but these errors were encountered:
Removed basecharacter class
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Whenever I package the project I get this error message:
Creating library C:\Users\johan\Documents\Unreal Projects\ALSReplicated-master\Binaries\Win64\ALSReplicated.lib and object C:\Users\johan\Documents\Unreal Projects\ALSReplicated-master\Binaries\Win64\ALSReplicated.exp UATHelper: Packaging (Windows (64-bit)): BaseCharacter.gen.cpp.obj : error LNK2019: unresolved external symbol "protected: float __cdecl ABaseCharacter::GetSpeed(void)const " (?GetSpeed@ABaseCharacter@@IEBAMXZ) referenced in function "public: static void __cdecl ABaseCharacter::execGetSpeed(class UObject *,struct FFrame &,void * const)" (?execGetSpeed@AB
The text was updated successfully, but these errors were encountered: