Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Packaging always fails! #16

Open
Johannled opened this issue Mar 28, 2021 · 1 comment
Open

Packaging always fails! #16

Johannled opened this issue Mar 28, 2021 · 1 comment

Comments

@Johannled
Copy link

Whenever I package the project I get this error message:

Creating library C:\Users\johan\Documents\Unreal Projects\ALSReplicated-master\Binaries\Win64\ALSReplicated.lib and object C:\Users\johan\Documents\Unreal Projects\ALSReplicated-master\Binaries\Win64\ALSReplicated.exp UATHelper: Packaging (Windows (64-bit)): BaseCharacter.gen.cpp.obj : error LNK2019: unresolved external symbol "protected: float __cdecl ABaseCharacter::GetSpeed(void)const " (?GetSpeed@ABaseCharacter@@IEBAMXZ) referenced in function "public: static void __cdecl ABaseCharacter::execGetSpeed(class UObject *,struct FFrame &,void * const)" (?execGetSpeed@AB

@nageshyakatpure
Copy link

Removed basecharacter class

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

No branches or pull requests

2 participants