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Error when starting 64 version #18

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joye-ramone opened this issue Jan 26, 2018 · 4 comments
Closed

Error when starting 64 version #18

joye-ramone opened this issue Jan 26, 2018 · 4 comments
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@joye-ramone
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Using latest source and 64 platform configuration getting following error:
[26.01.18 18:32:32.682] Starting RENDER device...
[26.01.18 18:32:32.683] *********************************************************************************
[26.01.18 18:32:32.683] !![LogStackTrace] ExceptionCode is [c0000005]
[26.01.18 18:32:32.686] * GPU [vendor:10DE]-[device:13C0]: NVIDIA GeForce GTX 980
[26.01.18 18:32:32.686] * GPU driver: 23.21.13.8813
[26.01.18 18:32:32.695] Unhandled exception stack trace:
[26.01.18 18:32:32.695] 0x00007FF9F8894556 (0x0000000000000000 0x0000000000000000 0x0000000000000000 0x0000000000000000) , DirectSoundProc(), c:\mygit\ogsr-engine\3rd_party\src\openal\openal32\alc.c, line 1918
[26.01.18 18:32:32.695] *********************************************************************************

Full error log: https://pastebin.com/BNYMxrMU

@xrSimpodin
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xrSimpodin commented Jan 26, 2018

I know about this problem. Will be fixed in the future.

@joye-ramone
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joye-ramone commented Jan 26, 2018

Amazing! It is alive. Real 64bit OGSE engine.
Does it make sense to continue testing and report other bugs at this stage?

As of now, I cannot safe game getting:

FATAL ERROR
Fatal error occured
Press OK to abort program execution
OK

And no log file at all.

@xrSimpodin
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@joye-ramone At the moment x64 engine is very unstable. Saving games does not work, and not only. I know about these bugs and I hope to fix them with time.

@joye-ramone
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Sounds nice. I will continue testing of it even in current state. Probably will find other interesting things.
PS: Log file back to normal. I can see error during save.

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