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regexGenerator.go
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regexGenerator.go
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package migemo
import "unicode/utf16"
type RegexNode struct {
code uint16
child *RegexNode
next *RegexNode
}
type RegexGenerator struct {
operator RegexOperator
root *RegexNode
escapeCharacters [2]uint64
}
type RegexOperator struct {
or []uint16
beginGroup []uint16
endGroup []uint16
beginClass []uint16
endClass []uint16
newline []uint16
}
func NewRegexOperator(or string, beginGroup string, endGroup string, beginClass string, endClass string, newline string) *RegexOperator {
return &RegexOperator{
or: utf16.Encode([]rune(or)),
beginGroup: utf16.Encode([]rune(beginGroup)),
endGroup: utf16.Encode([]rune(endGroup)),
beginClass: utf16.Encode([]rune(beginClass)),
endClass: utf16.Encode([]rune(endClass)),
newline: utf16.Encode([]rune(newline)),
}
}
func NewRegexNode(code uint16) *RegexNode {
return &RegexNode{
code: code,
child: nil,
next: nil,
}
}
func NewRegexGenerator(operator RegexOperator) *RegexGenerator {
const ESCAPE = "\\.[]{}()*+-?^$|"
bits := [2]uint64{}
for _, r := range ESCAPE {
var c = uint16(r)
bits[c/64] |= 1 << (c % 64)
}
return &RegexGenerator{
root: nil,
operator: operator,
escapeCharacters: bits,
}
}
func (this *RegexGenerator) isEscapeCharacter(c uint16) bool {
if c < 128 {
return (this.escapeCharacters[c/64]>>(c%64))&1 == 1
}
return false
}
func _add(node *RegexNode, word []uint16, offset int) *RegexNode {
if node == nil {
if offset >= len(word) {
return nil
}
node = NewRegexNode(word[offset])
if offset < len(word)-1 {
node.child = _add(nil, word, offset+1)
}
return node
}
var thisNode = node
var code = word[offset]
if code < node.code {
var newNode = NewRegexNode(code)
newNode.next = node
node = newNode
if offset < len(word) {
node.child = _add(nil, word, offset+1)
}
thisNode = node
} else {
for node.next != nil && node.next.code <= code {
node = node.next
}
if node.code == code {
if node.child == nil {
return thisNode
}
} else {
var newNode = NewRegexNode(code)
newNode.next = node.next
node.next = newNode
node = newNode
}
if len(word) == offset+1 {
node.child = nil
return thisNode
}
node.child = _add(node.child, word, offset+1)
}
return thisNode
}
func (this *RegexGenerator) Add(word []uint16) {
if len(word) == 0 {
return
}
this.root = _add(this.root, word, 0)
}
func (this *RegexGenerator) generateStub(node *RegexNode) []uint16 {
var brother = 1
var haschild = 0
var buf []uint16
for iter := node; iter != nil; iter = iter.next {
if iter.next != nil {
brother++
}
if iter.child != nil {
haschild++
}
}
var nochild = brother - haschild
if brother > 1 && haschild > 0 {
buf = append(buf, this.operator.beginGroup...)
}
if nochild > 0 {
if nochild > 1 {
buf = append(buf, this.operator.beginClass...)
}
for iter := node; iter != nil; iter = iter.next {
if iter.child == nil {
if this.isEscapeCharacter(iter.code) {
buf = append(buf, 92)
}
buf = append(buf, iter.code)
}
}
if nochild > 1 {
buf = append(buf, this.operator.endClass...)
}
}
if haschild > 0 {
if nochild > 0 {
buf = append(buf, this.operator.or...)
}
for iter := node; iter != nil; iter = iter.next {
if iter.child != nil {
if this.isEscapeCharacter(iter.code) {
buf = append(buf, 92)
}
buf = append(buf, iter.code)
if this.operator.newline != nil { // TODO: always true
buf = append(buf, this.operator.newline...)
}
buf = append(buf, this.generateStub(iter.child)...)
if haschild > 1 && iter.next != nil {
buf = append(buf, this.operator.or...)
}
}
}
}
if brother > 1 && haschild > 0 {
buf = append(buf, this.operator.endGroup...)
}
return buf
}
func (this *RegexGenerator) Generate() []uint16 {
if this.root == nil {
return []uint16{}
} else {
return this.generateStub(this.root)
}
}