Marking tiles in map editor will sometimes instantly clone stamp them elsewhere #1129
Labels
bad data
Bugs involving uninitialised or corrupt data
bug
Yeah... that's broken
map editor
rel: fufluns
Present in fufluns 2020-01-12
Foxley wrote (on 2018/08/26, using a nightly):
I thought someone else mentioned having the same problem, but can't find any reference to that now. Also it might be the cause of or related another bug which I'm filing now (#1130).
(Aside, Foxley also complained about walls being erased when using mark+clone but when I asked whether it was because having Tile Merging (Ctrl-M) off while using the Clone tool will overwrite the existing walls, he replied "Oh, it's probably because I prefer tile merging off")
Also, in #738 I found the following (from 2010):
Not clear whether that means duplicated on the map or in the tileset, but note that the tileset is also displayed using a TileMap.
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