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Windows: can't include plotscr.hsd, scancode.hsi or game .hsi #34

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rversteegen opened this issue Aug 25, 2019 · 1 comment
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bug Yeah... that's broken hspeak HSpeak compiler; HamsterSpeak. Label "script import" or "scripts" for everything after compiling os: windows Windows-specific rel: New in ... Introduced in the tagged "rel:" release/nightlies rel: nightlies Present in nightly builds (after a release, replace with the release tag) release-blocker For any bug that is currently blocking the next stable release script import Problems importing scripts, but not compiling them (label "hspeak" for that)

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@rversteegen
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On Windows only, you can't include any file that's automatically included. You get lots of duplicate definition errors. I broke this quite recently while changing how HSpeak does multiple-inclusion checking.

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@rversteegen rversteegen added bug Yeah... that's broken release-blocker For any bug that is currently blocking the next stable release rel: nightlies Present in nightly builds (after a release, replace with the release tag) os: windows Windows-specific script import Problems importing scripts, but not compiling them (label "hspeak" for that) labels Aug 25, 2019
@rversteegen
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Fixed in r11317.

@rversteegen rversteegen added the hspeak HSpeak compiler; HamsterSpeak. Label "script import" or "scripts" for everything after compiling label Sep 11, 2019
@rversteegen rversteegen added the rel: New in ... Introduced in the tagged "rel:" release/nightlies label Jan 25, 2020
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Labels
bug Yeah... that's broken hspeak HSpeak compiler; HamsterSpeak. Label "script import" or "scripts" for everything after compiling os: windows Windows-specific rel: New in ... Introduced in the tagged "rel:" release/nightlies rel: nightlies Present in nightly builds (after a release, replace with the release tag) release-blocker For any bug that is currently blocking the next stable release script import Problems importing scripts, but not compiling them (label "hspeak" for that)
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