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Hello. I was wondering if it would be possible, in future updates, for attacks to use stats other than Aim and Dog to determine whether or not they hit. This could be used for things such as status effects, for example.
From: boxosalt
Operating system: Windows XP
Severity: feature request
The text was updated successfully, but these errors were encountered:
[bz#841]
Hello. I was wondering if it would be possible, in future updates, for attacks to use stats other than Aim and Dog to determine whether or not they hit. This could be used for things such as status effects, for example.
From: boxosalt
Operating system: Windows XP
Severity: feature request
The text was updated successfully, but these errors were encountered: