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BehaviorRuleVelocity.md

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BehaviorRuleVelocity

Properties

Name Type Description Notes
Settings Pointer to BehaviorRuleSettingsVelocity [optional]

Methods

NewBehaviorRuleVelocity

func NewBehaviorRuleVelocity() *BehaviorRuleVelocity

NewBehaviorRuleVelocity instantiates a new BehaviorRuleVelocity object This constructor will assign default values to properties that have it defined, and makes sure properties required by API are set, but the set of arguments will change when the set of required properties is changed

NewBehaviorRuleVelocityWithDefaults

func NewBehaviorRuleVelocityWithDefaults() *BehaviorRuleVelocity

NewBehaviorRuleVelocityWithDefaults instantiates a new BehaviorRuleVelocity object This constructor will only assign default values to properties that have it defined, but it doesn't guarantee that properties required by API are set

GetSettings

func (o *BehaviorRuleVelocity) GetSettings() BehaviorRuleSettingsVelocity

GetSettings returns the Settings field if non-nil, zero value otherwise.

GetSettingsOk

func (o *BehaviorRuleVelocity) GetSettingsOk() (*BehaviorRuleSettingsVelocity, bool)

GetSettingsOk returns a tuple with the Settings field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetSettings

func (o *BehaviorRuleVelocity) SetSettings(v BehaviorRuleSettingsVelocity)

SetSettings sets Settings field to given value.

HasSettings

func (o *BehaviorRuleVelocity) HasSettings() bool

HasSettings returns a boolean if a field has been set.

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