Name | Type | Description | Notes |
---|---|---|---|
AssignmentType | Pointer to string | [optional] | |
Created | Pointer to time.Time | [optional] [readonly] | |
Description | Pointer to string | [optional] | |
Id | Pointer to string | [optional] [readonly] | |
Label | Pointer to string | [optional] [readonly] | |
LastUpdated | Pointer to time.Time | [optional] [readonly] | |
Status | Pointer to string | [optional] | |
Type | Pointer to string | [optional] | |
Embedded | Pointer to map[string]map[string]interface{} | [optional] [readonly] | |
Links | Pointer to LinksSelf | [optional] |
func NewRole() *Role
NewRole instantiates a new Role object This constructor will assign default values to properties that have it defined, and makes sure properties required by API are set, but the set of arguments will change when the set of required properties is changed
func NewRoleWithDefaults() *Role
NewRoleWithDefaults instantiates a new Role object This constructor will only assign default values to properties that have it defined, but it doesn't guarantee that properties required by API are set
func (o *Role) GetAssignmentType() string
GetAssignmentType returns the AssignmentType field if non-nil, zero value otherwise.
func (o *Role) GetAssignmentTypeOk() (*string, bool)
GetAssignmentTypeOk returns a tuple with the AssignmentType field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
func (o *Role) SetAssignmentType(v string)
SetAssignmentType sets AssignmentType field to given value.
func (o *Role) HasAssignmentType() bool
HasAssignmentType returns a boolean if a field has been set.
func (o *Role) GetCreated() time.Time
GetCreated returns the Created field if non-nil, zero value otherwise.
func (o *Role) GetCreatedOk() (*time.Time, bool)
GetCreatedOk returns a tuple with the Created field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
func (o *Role) SetCreated(v time.Time)
SetCreated sets Created field to given value.
func (o *Role) HasCreated() bool
HasCreated returns a boolean if a field has been set.
func (o *Role) GetDescription() string
GetDescription returns the Description field if non-nil, zero value otherwise.
func (o *Role) GetDescriptionOk() (*string, bool)
GetDescriptionOk returns a tuple with the Description field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
func (o *Role) SetDescription(v string)
SetDescription sets Description field to given value.
func (o *Role) HasDescription() bool
HasDescription returns a boolean if a field has been set.
func (o *Role) GetId() string
GetId returns the Id field if non-nil, zero value otherwise.
func (o *Role) GetIdOk() (*string, bool)
GetIdOk returns a tuple with the Id field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
func (o *Role) SetId(v string)
SetId sets Id field to given value.
func (o *Role) HasId() bool
HasId returns a boolean if a field has been set.
func (o *Role) GetLabel() string
GetLabel returns the Label field if non-nil, zero value otherwise.
func (o *Role) GetLabelOk() (*string, bool)
GetLabelOk returns a tuple with the Label field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
func (o *Role) SetLabel(v string)
SetLabel sets Label field to given value.
func (o *Role) HasLabel() bool
HasLabel returns a boolean if a field has been set.
func (o *Role) GetLastUpdated() time.Time
GetLastUpdated returns the LastUpdated field if non-nil, zero value otherwise.
func (o *Role) GetLastUpdatedOk() (*time.Time, bool)
GetLastUpdatedOk returns a tuple with the LastUpdated field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
func (o *Role) SetLastUpdated(v time.Time)
SetLastUpdated sets LastUpdated field to given value.
func (o *Role) HasLastUpdated() bool
HasLastUpdated returns a boolean if a field has been set.
func (o *Role) GetStatus() string
GetStatus returns the Status field if non-nil, zero value otherwise.
func (o *Role) GetStatusOk() (*string, bool)
GetStatusOk returns a tuple with the Status field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
func (o *Role) SetStatus(v string)
SetStatus sets Status field to given value.
func (o *Role) HasStatus() bool
HasStatus returns a boolean if a field has been set.
func (o *Role) GetType() string
GetType returns the Type field if non-nil, zero value otherwise.
func (o *Role) GetTypeOk() (*string, bool)
GetTypeOk returns a tuple with the Type field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
func (o *Role) SetType(v string)
SetType sets Type field to given value.
func (o *Role) HasType() bool
HasType returns a boolean if a field has been set.
func (o *Role) GetEmbedded() map[string]map[string]interface{}
GetEmbedded returns the Embedded field if non-nil, zero value otherwise.
func (o *Role) GetEmbeddedOk() (*map[string]map[string]interface{}, bool)
GetEmbeddedOk returns a tuple with the Embedded field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
func (o *Role) SetEmbedded(v map[string]map[string]interface{})
SetEmbedded sets Embedded field to given value.
func (o *Role) HasEmbedded() bool
HasEmbedded returns a boolean if a field has been set.
func (o *Role) GetLinks() LinksSelf
GetLinks returns the Links field if non-nil, zero value otherwise.
func (o *Role) GetLinksOk() (*LinksSelf, bool)
GetLinksOk returns a tuple with the Links field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
func (o *Role) SetLinks(v LinksSelf)
SetLinks sets Links field to given value.
func (o *Role) HasLinks() bool
HasLinks returns a boolean if a field has been set.