forked from EDCD/EDMarketConnector
-
Notifications
You must be signed in to change notification settings - Fork 0
/
outfitting.py
408 lines (358 loc) · 16.7 KB
/
outfitting.py
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
from collections import OrderedDict
import cPickle
from os.path import join
import time
import companion
from config import config
# Map API module names to in-game names
armour_map = OrderedDict([
('grade1', 'Lightweight Alloy'),
('grade2', 'Reinforced Alloy'),
('grade3', 'Military Grade Composite'),
('mirrored', 'Mirrored Surface Composite'),
('reactive', 'Reactive Surface Composite'),
])
weapon_map = {
'advancedtorppylon' : 'Torpedo Pylon',
'basicmissilerack' : 'Missile Rack',
'beamlaser' : 'Beam Laser',
('beamlaser','heat') : 'Retributor Beam Laser',
'cannon' : 'Cannon',
'drunkmissilerack' : 'Pack-Hound Missile Rack',
'dumbfiremissilerack' : 'Missile Rack',
'minelauncher' : 'Mine Launcher',
('minelauncher','impulse') : 'Shock Mine Launcher',
'mininglaser' : 'Mining Laser',
('mininglaser','advanced') : 'Mining Lance Beam Laser',
'multicannon' : 'Multi-Cannon',
('multicannon','strong') : 'Enforcer Cannon',
'plasmaaccelerator' : 'Plasma Accelerator',
('plasmaaccelerator','advanced') : 'Advanced Plasma Accelerator',
'pulselaser' : 'Pulse Laser',
('pulselaser','disruptor') : 'Pulse Disruptor Laser',
'pulselaserburst' : 'Burst Laser',
('pulselaserburst','scatter') : 'Cytoscrambler Burst Laser',
'railgun' : 'Rail Gun',
('railgun','burst') : 'Imperial Hammer Rail Gun',
'slugshot' : 'Fragment Cannon',
('slugshot','range') : 'Pacifier Frag-Cannon',
}
missiletype_map = {
'advancedtorppylon' : 'Seeker',
'basicmissilerack' : 'Seeker',
'drunkmissilerack' : 'Swarm',
'dumbfiremissilerack' : 'Dumbfire',
}
weaponmount_map = {
'fixed' : 'Fixed',
'gimbal' : 'Gimballed',
'turret' : 'Turreted',
}
weaponclass_map = {
'tiny' : '0',
'small' : '1',
'medium' : '2',
'large' : '3',
'huge' : '4',
}
# There's no discernable pattern for weapon ratings, so here's a lookup table
weaponrating_map = {
'hpt_advancedtorppylon_fixed_small' : 'I',
'hpt_advancedtorppylon_fixed_medium': 'I',
'hpt_basicmissilerack_fixed_small' : 'B',
'hpt_basicmissilerack_fixed_medium' : 'B',
'hpt_beamlaser_fixed_small' : 'E',
'hpt_beamlaser_fixed_medium' : 'D',
'hpt_beamlaser_fixed_large': 'C',
'hpt_beamlaser_fixed_huge': 'A',
'hpt_beamlaser_gimbal_small': 'E',
'hpt_beamlaser_gimbal_medium': 'D',
'hpt_beamlaser_gimbal_large': 'C',
'hpt_beamlaser_gimbal_huge': 'A',
'hpt_beamlaser_turret_small': 'F',
'hpt_beamlaser_turret_medium': 'E',
'hpt_beamlaser_turret_large': 'D',
'hpt_cannon_fixed_small': 'D',
'hpt_cannon_fixed_medium': 'D',
'hpt_cannon_fixed_large': 'C',
'hpt_cannon_fixed_huge': 'B',
'hpt_cannon_gimbal_small': 'E',
'hpt_cannon_gimbal_medium': 'D',
'hpt_cannon_gimbal_large': 'C',
'hpt_cannon_gimbal_huge': 'B',
'hpt_cannon_turret_small': 'F',
'hpt_cannon_turret_medium': 'E',
'hpt_cannon_turret_large': 'D',
'hpt_drunkmissilerack_fixed_medium': 'B',
'hpt_dumbfiremissilerack_fixed_small': 'B',
'hpt_dumbfiremissilerack_fixed_medium': 'B',
'hpt_minelauncher_fixed_small': 'I',
'hpt_minelauncher_fixed_medium': 'I',
'hpt_mininglaser_fixed_small': 'D',
'hpt_mininglaser_fixed_medium': 'D',
'hpt_multicannon_fixed_small': 'F',
'hpt_multicannon_fixed_medium': 'E',
'hpt_multicannon_fixed_large': 'C',
'hpt_multicannon_fixed_huge': 'A',
'hpt_multicannon_gimbal_small': 'G',
'hpt_multicannon_gimbal_medium': 'F',
'hpt_multicannon_gimbal_large': 'C',
'hpt_multicannon_gimbal_huge': 'A',
'hpt_multicannon_turret_small': 'G',
'hpt_multicannon_turret_medium': 'F',
'hpt_plasmaaccelerator_fixed_medium': 'C',
'hpt_plasmaaccelerator_fixed_large': 'B',
'hpt_plasmaaccelerator_fixed_huge': 'A',
'hpt_pulselaser_fixed_small': 'F',
'hpt_pulselaser_fixed_medium': 'E',
'hpt_pulselaser_fixed_large': 'D',
'hpt_pulselaser_fixed_huge': 'A',
'hpt_pulselaser_gimbal_small': 'G',
'hpt_pulselaser_gimbal_medium': 'F',
'hpt_pulselaser_gimbal_large': 'E',
'hpt_pulselaser_gimbal_huge': 'A',
'hpt_pulselaser_turret_small': 'G',
'hpt_pulselaser_turret_medium': 'F',
'hpt_pulselaser_turret_large': 'F',
'hpt_pulselaserburst_fixed_small': 'F',
'hpt_pulselaserburst_fixed_medium': 'E',
'hpt_pulselaserburst_fixed_large': 'D',
'hpt_pulselaserburst_fixed_huge': 'E',
'hpt_pulselaserburst_gimbal_small': 'G',
'hpt_pulselaserburst_gimbal_medium': 'F',
'hpt_pulselaserburst_gimbal_large': 'E',
'hpt_pulselaserburst_gimbal_huge': 'E',
'hpt_pulselaserburst_turret_small': 'G',
'hpt_pulselaserburst_turret_medium': 'F',
'hpt_pulselaserburst_turret_large': 'E',
'hpt_railgun_fixed_small': 'D',
'hpt_railgun_fixed_medium': 'B',
'hpt_slugshot_fixed_small': 'E',
'hpt_slugshot_fixed_medium': 'A',
'hpt_slugshot_fixed_large': 'C',
'hpt_slugshot_gimbal_small': 'E',
'hpt_slugshot_gimbal_medium': 'D',
'hpt_slugshot_gimbal_large': 'C',
'hpt_slugshot_turret_small': 'E',
'hpt_slugshot_turret_medium': 'D',
'hpt_slugshot_turret_large': 'C',
}
# Old standard weapon variants
weaponoldvariant_map = {
'f' : 'Focussed',
'hi' : 'High Impact',
'lh' : 'Low Heat',
'oc' : 'Overcharged',
'ss' : 'Scatter Spray',
}
countermeasure_map = {
'chafflauncher' : ('Chaff Launcher', 'I'),
'electroniccountermeasure' : ('Electronic Countermeasure', 'F'),
'heatsinklauncher' : ('Heat Sink Launcher', 'I'),
'plasmapointdefence' : ('Point Defence', 'I'),
}
utility_map = {
'cargoscanner' : 'Cargo Scanner',
'cloudscanner' : 'Frame Shift Wake Scanner',
'crimescanner' : 'Kill Warrant Scanner',
'shieldbooster' : 'Shield Booster',
}
rating_map = {
'1': 'E',
'2': 'D',
'3': 'C',
'4': 'B',
'5': 'A',
}
# Ratings are messed up for Corrosion Resistant Cargo Rack
corrosion_rating_map = {
'1': 'E',
'2': 'F',
}
planet_rating_map = {
'1': 'H',
'2': 'G',
}
misc_internal_map = {
('detailedsurfacescanner', 'tiny') : ('Detailed Surface Scanner', 'C'),
('dockingcomputer', 'standard') : ('Standard Docking Computer', 'E'),
('stellarbodydiscoveryscanner', 'standard') : ('Basic Discovery Scanner', 'E'),
('stellarbodydiscoveryscanner', 'intermediate') : ('Intermediate Discovery Scanner', 'D'),
('stellarbodydiscoveryscanner', 'advanced') : ('Advanced Discovery Scanner', 'C'),
}
standard_map = {
# 'armour' : handled separately
'engine' : 'Thrusters',
('engine','fast') : 'Enhanced Performance Thrusters',
'fueltank' : 'Fuel Tank',
'hyperdrive' : 'Frame Shift Drive',
'lifesupport' : 'Life Support',
# 'planetapproachsuite' : handled separately
'powerdistributor' : 'Power Distributor',
'powerplant' : 'Power Plant',
'sensors' : 'Sensors',
}
internal_map = {
'buggybay' : 'Planetary Vehicle Hangar',
'cargorack' : 'Cargo Rack',
'collection' : 'Collector Limpet Controller',
'corrosionproofcargorack' : 'Corrosion Resistant Cargo Rack',
'fsdinterdictor' : 'Frame Shift Drive Interdictor',
'fuelscoop' : 'Fuel Scoop',
'fueltransfer' : 'Fuel Transfer Limpet Controller',
'hullreinforcement' : 'Hull Reinforcement Package',
'prospector' : 'Prospector Limpet Controller',
'refinery' : 'Refinery',
'repairer' : 'Auto Field-Maintenance Unit',
'resourcesiphon' : 'Hatch Breaker Limpet Controller',
'shieldcellbank' : 'Shield Cell Bank',
'shieldgenerator' : 'Shield Generator',
('shieldgenerator','fast') : 'Bi-Weave Shield Generator',
('shieldgenerator','strong') : 'Prismatic Shield Generator',
}
# Module mass, FSD data etc
moduledata = cPickle.load(open(join(config.respath, 'modules.p'), 'rb'))
# Given a module description from the Companion API returns a description of the module in the form of a
# dict { category, name, [mount], [guidance], [ship], rating, class } using the same terms found in the
# English langauge game. For fitted modules, dict also includes { enabled, priority }.
# ship_map tells us what ship names to use for Armour - i.e. EDDN schema names or in-game names.
#
# Returns None if the module is user-specific (i.e. decal, paintjob) or PP-specific in station outfitting.
# (Given the ad-hocery in this implementation a big lookup table might have been simpler and clearer).
def lookup(module, ship_map, entitled=False):
# if not module.get('category'): raise AssertionError('%s: Missing category' % module['id']) # only present post 1.3, and not present in ship loadout
if not module.get('name'): raise AssertionError('%s: Missing name' % module['id'])
name = module['name'].lower().split('_')
new = { 'id': module['id'], 'symbol': module['name'] }
# Armour - e.g. Federation_Dropship_Armour_Grade2
if name[-2] == 'armour':
name = module['name'].lower().rsplit('_', 2) # Armour is ship-specific, and ship names can have underscores
new['category'] = 'standard'
new['name'] = armour_map[name[2]]
new['ship'] = ship_map[name[0]] # Generate error on unknown ship
new['class'] = '1'
new['rating'] = 'I'
# Skip uninteresting stuff
elif name[0] in ['bobble', 'decal', 'paintjob']:
return None
# Skip PP-specific modules in outfitting which have an sku like ELITE_SPECIFIC_V_POWER_100100
# Arghh - Bi-Weave Shield generators are incorrectly listed as 'powerplay' !
# elif 'category' in module and module['category'].lower() == 'powerplay':
# return None
# Shouldn't be listing player-specific paid stuff in outfitting, other than Horizons
elif not entitled and module.get('sku') and module['sku'] != 'ELITE_HORIZONS_V_PLANETARY_LANDINGS':
return None
# Don't report Planetary Approach Suite in outfitting
elif not entitled and name[1] == 'planetapproachsuite':
return None
# Hardpoints - e.g. Hpt_Slugshot_Fixed_Medium
elif name[0]=='hpt' and name[1] in weapon_map:
if name[2] not in weaponmount_map: raise AssertionError('%s: Unknown weapon mount "%s"' % (module['id'], name[2]))
if name[3] not in weaponclass_map: raise AssertionError('%s: Unknown weapon class "%s"' % (module['id'], name[3]))
new['category'] = 'hardpoint'
if len(name)>4:
if name[4] in weaponoldvariant_map: # Old variants e.g. Hpt_PulseLaserBurst_Turret_Large_OC
new['name'] = weapon_map[name[1]] + ' ' + weaponoldvariant_map[name[4]]
new['rating'] = '?'
else: # PP faction-specific weapons e.g. Hpt_Slugshot_Fixed_Large_Range
new['name'] = weapon_map[(name[1],name[4])]
new['rating'] = weaponrating_map['_'.join(name[:4])] # assumes same rating as base weapon
else:
new['name'] = weapon_map[name[1]]
new['rating'] = weaponrating_map[module['name'].lower()] # no obvious rule - needs lookup table
new['mount'] = weaponmount_map[name[2]]
if name[1] in missiletype_map: # e.g. Hpt_DumbfireMissileRack_Fixed_Small
new['guidance'] = missiletype_map[name[1]]
new['class'] = weaponclass_map[name[3]]
# Countermeasures - e.g. Hpt_PlasmaPointDefence_Turret_Tiny
elif name[0]=='hpt' and name[1] in countermeasure_map:
new['category'] = 'utility'
new['name'], new['rating'] = countermeasure_map[len(name)>4 and (name[1],name[4]) or name[1]]
new['class'] = weaponclass_map[name[-1]]
# Utility - e.g. Hpt_CargoScanner_Size0_Class1
elif name[0]=='hpt' and name[1] in utility_map:
new['category'] = 'utility'
new['name'] = utility_map[len(name)>4 and (name[1],name[4]) or name[1]]
if not name[2].startswith('size') or not name[3].startswith('class'): raise AssertionError('%s: Unknown class/rating "%s/%s"' % (module['id'], name[2], name[3]))
new['class'] = str(name[2][4:])
new['rating'] = rating_map[name[3][5:]]
elif name[0]=='hpt':
raise AssertionError('%s: Unknown weapon "%s"' % (module['id'], name[1]))
elif name[0]!='int':
raise AssertionError('%s: Unknown prefix "%s"' % (module['id'], name[0]))
# Horizons Planetary Approach Suite - only listed in outfitting if the user is *playing* Horizons
elif name[1] == 'planetapproachsuite':
new['category'] = 'standard'
new['name'] = 'Planetary Approach Suite'
new['class'] = '1'
new['rating'] = 'I'
# Miscellaneous Class 1 - e.g. Int_StellarBodyDiscoveryScanner_Advanced, Int_DockingComputer_Standard
elif len(name) > 2 and (name[1],name[2]) in misc_internal_map:
# Reported category is not necessarily helpful. e.g. "Int_DockingComputer_Standard" has category "utility"
new['category'] = 'internal'
new['name'], new['rating'] = misc_internal_map[(name[1],name[2])]
new['class'] = '1'
# Standard & Internal
else:
if name[1] == 'dronecontrol': # e.g. Int_DroneControl_Collection_Size1_Class1
name.pop(0)
if name[1] in standard_map: # e.g. Int_Engine_Size2_Class1, Int_ShieldGenerator_Size8_Class5_Strong
new['category'] = 'standard'
new['name'] = standard_map[len(name)>4 and (name[1],name[4]) or name[1]]
elif name[1] in internal_map: # e.g. Int_CargoRack_Size8_Class1
new['category'] = 'internal'
new['name'] = internal_map[len(name)>4 and (name[1],name[4]) or name[1]]
else:
raise AssertionError('%s: Unknown module "%s"' % (module['id'], name[1]))
if not name[2].startswith('size') or not name[3].startswith('class'): raise AssertionError('%s: Unknown class/rating "%s/%s"' % (module['id'], name[2], name[3]))
new['class'] = str(name[2][4:])
new['rating'] = (name[1]=='buggybay' and planet_rating_map or
name[1]=='corrosionproofcargorack' and corrosion_rating_map or
rating_map)[name[3][5:]]
# Disposition of fitted modules
if 'on' in module and 'priority' in module:
new['enabled'], new['priority'] = module['on'], module['priority'] # priority is zero-based
# Entitlements
if not module.get('sku'):
pass
elif module['sku'].startswith('ELITE_SPECIFIC_V_POWER'):
new['entitlement'] = 'powerplay'
else:
assert module['sku'] == 'ELITE_HORIZONS_V_PLANETARY_LANDINGS', '%s: Unknown sku "%s"' % (module['id'], module['sku'])
new['entitlement'] = 'horizons'
# Extra module data
key = (new['name'], 'ship' in new and companion.ship_map.get(name[0]) or None, new['class'], new['rating'])
if __debug__:
m = moduledata.get(key, {})
if not m:
print 'No data for module %s' % str(key)
elif new['name'] == 'Frame Shift Drive':
assert 'mass' in m and 'optmass' in m and 'maxfuel' in m and 'fuelmul' in m and 'fuelpower' in m, m
else:
assert 'mass' in m, m
new.update(moduledata.get(key, {}))
# check we've filled out mandatory fields
for thing in ['id', 'symbol', 'category', 'name', 'class', 'rating']: # Don't consider mass etc as mandatory
if not new.get(thing): raise AssertionError('%s: failed to set %s' % (module['id'], thing))
if new['category'] == 'hardpoint' and not new.get('mount'):
raise AssertionError('%s: failed to set %s' % (module['id'], 'mount'))
return new
def export(data, filename):
querytime = config.getint('querytime') or int(time.time())
assert data['lastSystem'].get('name')
assert data['lastStarport'].get('name')
timestamp = time.strftime('%Y-%m-%dT%H:%M:%SZ', time.gmtime(querytime))
header = 'System,Station,Category,Name,Mount,Guidance,Ship,Class,Rating,Date\n'
rowheader = '%s,%s' % (data['lastSystem']['name'], data['lastStarport']['name'])
h = open(filename, 'wt')
h.write(header)
for v in data['lastStarport'].get('modules', {}).itervalues():
try:
m = lookup(v, companion.ship_map)
if m:
h.write('%s,%s,%s,%s,%s,%s,%s,%s,%s\n' % (rowheader, m['category'], m['name'], m.get('mount',''), m.get('guidance',''), m.get('ship',''), m['class'], m['rating'], timestamp))
except AssertionError as e:
if __debug__: print 'Outfitting: %s' % e # Silently skip unrecognized modules
except:
if __debug__: raise
h.close()