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I am using this project as a model to create a NES emulator using Java.
There's something happening here, when I run the code showed in the video value should be -6, but it's going as 250. Which causes inaccurate logging. https://github.com/OneLoneCoder/olcNES/blob/master/Part%232%20-%20CPU/olc6502.cpp#L1580
value
To fix this in Java I did a explicit cast to byte, unfortunately I don't know how to do in C++...
byte
For example, here in the video it should be BNE #$FA [$8010] {REL} instead of BNE #$FA [$8110] {REL}
BNE #$FA [$8010] {REL}
BNE #$FA [$8110] {REL}
The text was updated successfully, but these errors were encountered:
The next video touches on this, so keep watching!
Sorry, something went wrong.
Oh, of course! Thanks for reply and all content, and sorry for opening this issue then :p
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I am using this project as a model to create a NES emulator using Java.
There's something happening here, when I run the code showed in the video
value
should be -6, but it's going as 250. Which causes inaccurate logging.https://github.com/OneLoneCoder/olcNES/blob/master/Part%232%20-%20CPU/olc6502.cpp#L1580
To fix this in Java I did a explicit cast to
byte
, unfortunately I don't know how to do in C++...For example, here in the video it should be
![image](https://user-images.githubusercontent.com/13356872/186004705-24028775-ae7b-4320-b4e6-dacd736e18ad.png)
BNE #$FA [$8010] {REL}
instead ofBNE #$FA [$8110] {REL}
The text was updated successfully, but these errors were encountered: