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This was marked wrongly. That class is now only for iOS and I will fix its declaration soon.
There is a medium-term plan to expand the animated image to macOS and also support other format (APNG, WebP, etc), but I almost cannot find a proper time to do it. :(
I see that KFAnimatedImage is available for MacOS 11, but it also requires UIKit to be able to be imported, which is iOS only. Am I missing something?
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