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position.go
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position.go
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/*
* Cadence - The resource-oriented smart contract programming language
*
* Copyright Dapper Labs, Inc.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package ast
import (
"fmt"
"github.com/onflow/cadence/runtime/common"
)
var EmptyPosition = Position{}
// Position defines a row/column within a Cadence script.
type Position struct {
// offset, starting at 0
Offset int
// line number, starting at 1
Line int
// column number, starting at 0 (byte count)
Column int
}
func NewPosition(memoryGauge common.MemoryGauge, offset, line, column int) Position {
common.UseMemory(memoryGauge, common.PositionMemoryUsage)
return Position{
Offset: offset,
Line: line,
Column: column,
}
}
func (position Position) Shifted(memoryGauge common.MemoryGauge, length int) Position {
return NewPosition(
memoryGauge,
position.Offset+length,
position.Line,
position.Column+length,
)
}
func (position Position) String() string {
return fmt.Sprintf(
"%d(%d:%d)",
position.Offset,
position.Line,
position.Column,
)
}
func (position Position) Compare(other Position) int {
switch {
case position.Offset < other.Offset:
return -1
case position.Offset > other.Offset:
return 1
default:
return 0
}
}
func EndPosition(memoryGauge common.MemoryGauge, startPosition Position, end int) Position {
length := end - startPosition.Offset
return startPosition.Shifted(memoryGauge, length)
}
func EarliestPosition(p Position, ps ...*Position) (earliest Position) {
earliest = p
for _, pos := range ps {
if pos != nil && pos.Compare(earliest) < 0 {
earliest = *pos
}
}
return
}
// HasPosition
type HasPosition interface {
StartPosition() Position
EndPosition(memoryGauge common.MemoryGauge) Position
}
// Range
type Range struct {
StartPos Position
EndPos Position
}
var EmptyRange = Range{}
func NewRange(memoryGauge common.MemoryGauge, startPos, endPos Position) Range {
common.UseMemory(memoryGauge, common.RangeMemoryUsage)
return NewUnmeteredRange(startPos, endPos)
}
func NewUnmeteredRange(startPos, endPos Position) Range {
return Range{
StartPos: startPos,
EndPos: endPos,
}
}
func (e Range) StartPosition() Position {
return e.StartPos
}
func (e Range) EndPosition(common.MemoryGauge) Position {
return e.EndPos
}
// NewRangeFromPositioned
func NewRangeFromPositioned(memoryGauge common.MemoryGauge, hasPosition HasPosition) Range {
return NewRange(
memoryGauge,
hasPosition.StartPosition(),
hasPosition.EndPosition(memoryGauge),
)
}
func NewUnmeteredRangeFromPositioned(hasPosition HasPosition) Range {
return NewUnmeteredRange(
hasPosition.StartPosition(),
hasPosition.EndPosition(nil),
)
}