You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
I am starting a compilation of ideas for guides that players might find useful. This is just a collection of random ideas that I gathered from my own experience during my play through. A lot of these overlap for FJ things and a lot came from base loving. Mostly, it is things I wish I knew how to do or would be needing to do soon and a visual guide would be nice.
Thank you for making these beautiful and highly practical guides.
Essentials: Simple
Power spine
Battery box
Oil. Oil. OIL Wells
Dupe selection?
Priorities setting
Medium
Industrial Sauna (Steam room hot vs. Cooled normal approach)
Rocketry (Basic)
Hard
Shovel ranching
Rocketry (Hard, Liquid fuels)
Ludicrous
Sour gas boilers
Rocket chimney
Regolith heat exchanger
CO2 Solidifier
Liquid H2, O2 Freeze storage
The text was updated successfully, but these errors were encountered:
Nice, thanks for the list this is helpful and aligns with a few of them I want to do :)
Right now I'm kind of in a weird state where I'm waiting for DLC to come out before making any more guides since a lot will change. Even things like Dupe selection (which is one I wanted to do) will change with the option to get mechatronics engineering at the start.
I am starting a compilation of ideas for guides that players might find useful. This is just a collection of random ideas that I gathered from my own experience during my play through. A lot of these overlap for FJ things and a lot came from base loving. Mostly, it is things I wish I knew how to do or would be needing to do soon and a visual guide would be nice.
Thank you for making these beautiful and highly practical guides.
Essentials:
Simple
Medium
Hard
Ludicrous
The text was updated successfully, but these errors were encountered: