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Use colorScheme environment, for now it has 2 cases dark and light
dark
light
struct MainView: View { @Environment(\.colorScheme) var colorScheme var body: some View { Text(colorScheme == .dark ? "Dark Mode" : "Light Mode") } }
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Use colorScheme environment, for now it has 2 cases
dark
andlight
The text was updated successfully, but these errors were encountered: