-
Notifications
You must be signed in to change notification settings - Fork 1
/
block.c
217 lines (191 loc) · 4.57 KB
/
block.c
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
#include "block.h"
int block_clear_byte(Block* prBlock) {
if (prBlock == NULL) {
return BLOCK_MEMORY;
}
prBlock->flags &= ~BLOCK_FLAG_BYTE;
return BLOCK_SUCCESS;
}
int block_clear_dma(Block* prBlock) {
if (prBlock == NULL) {
return BLOCK_MEMORY;
}
prBlock->flags &= ~BLOCK_FLAG_DMA;
return BLOCK_SUCCESS;
}
int block_clear_dword(Block* prBlock) {
if (prBlock == NULL) {
return BLOCK_MEMORY;
}
prBlock->flags &= ~BLOCK_FLAG_DWORD;
return BLOCK_SUCCESS;
}
int block_clear_freeze(Block* prBlock) {
if (prBlock == NULL) {
return BLOCK_MEMORY;
}
prBlock->flags &= ~BLOCK_FLAG_FREEZE;
return BLOCK_SUCCESS;
}
int block_clear_qword(Block* prBlock) {
if (prBlock == NULL) {
return BLOCK_MEMORY;
}
prBlock->flags &= ~BLOCK_FLAG_UWORD;
return BLOCK_SUCCESS;
}
int block_clear_word(Block* prBlock) {
if (prBlock == NULL) {
return BLOCK_MEMORY;
}
prBlock->flags &= ~BLOCK_FLAG_WORD;
return BLOCK_SUCCESS;
}
SceUInt32 block_get_address(Block* prBlock) {
unsigned int addr = 0;
if (prBlock != NULL) {
addr = prBlock->address;
}
return addr;
}
SceUInt32 block_get_original(Block* prBlock) {
unsigned int orig = 0;
if (prBlock != NULL) {
orig = prBlock->stdVal;
}
return orig;
}
SceUInt32 block_get_patch(Block* prBlock) {
unsigned int patch = 0;
if (prBlock != NULL) {
patch = prBlock->hakVal;
}
return patch;
}
int block_init(Block* prBlock, SceUInt32 address, SceUInt32 value,
SceUChar8 flags) {
if (prBlock == NULL) {
return BLOCK_MEMORY;
}
prBlock->address = address;
prBlock->stdVal = value;
prBlock->flags = flags;
return BLOCK_SUCCESS;
}
int block_is_byte(Block* prBlock) {
int is = 0;
if (prBlock != NULL) {
is = (prBlock->flags & BLOCK_FLAG_BYTE) ? 1 : 0;
}
return is;
}
int block_is_dma(Block* prBlock) {
int is = 0;
if (prBlock != NULL) {
is = (prBlock->flags & BLOCK_FLAG_DMA) ? 1 : 0;
}
return is;
}
int block_is_dword(Block* prBlock) {
int is = 0;
if (prBlock != NULL) {
is = (prBlock->flags & BLOCK_FLAG_DWORD) ? 1 : 0;
}
return is;
}
int block_is_freeze(Block* prBlock) {
int is = 0;
if (prBlock != NULL) {
is = (prBlock->flags & BLOCK_FLAG_FREEZE) ? 1 : 0;
}
return is;
}
int block_is_qword(Block* prBlock) {
int is = 0;
if (prBlock != NULL) {
is = (prBlock->flags & BLOCK_FLAG_UWORD) ? 1 : 0;
}
return is;
}
int block_is_word(Block* prBlock) {
int is = 0;
if (prBlock != NULL) {
is = (prBlock->flags & BLOCK_FLAG_WORD) ? 1 : 0;
}
return is;
}
int block_set_address(Block* prBlock, SceUInt32 addr) {
if (prBlock != NULL) {
return BLOCK_MEMORY;
}
prBlock->address = addr;
return BLOCK_SUCCESS;
}
int block_set_byte(Block* prBlock) {
if (prBlock == NULL) {
return BLOCK_MEMORY;
}
prBlock->flags |= BLOCK_FLAG_BYTE;
block_clear_dword(prBlock);
block_clear_qword(prBlock);
block_clear_word(prBlock);
return BLOCK_SUCCESS;
}
int block_set_dma(Block* prBlock) {
if (prBlock == NULL) {
return BLOCK_MEMORY;
}
prBlock->flags |= BLOCK_FLAG_DMA;
return BLOCK_SUCCESS;
}
int block_set_dword(Block* prBlock) {
if (prBlock == NULL) {
return BLOCK_MEMORY;
}
prBlock->flags |= BLOCK_FLAG_DWORD;
block_clear_byte(prBlock);
block_clear_qword(prBlock);
block_clear_word(prBlock);
return BLOCK_SUCCESS;
}
int block_set_freeze(Block* prBlock) {
if (prBlock == NULL) {
return BLOCK_MEMORY;
}
prBlock->flags |= BLOCK_FLAG_FREEZE;
return BLOCK_SUCCESS;
}
int block_set_original(Block* prBlock, SceUInt32 orig) {
if (prBlock == NULL) {
return BLOCK_MEMORY;
}
prBlock->stdVal = orig;
return BLOCK_SUCCESS;
}
int block_set_patch(Block* prBlock, SceUInt32 patch) {
if (prBlock == NULL) {
return BLOCK_MEMORY;
}
prBlock->hakVal = patch;
return BLOCK_SUCCESS;
}
int block_set_qword(Block* prBlock) {
if (prBlock == NULL) {
return BLOCK_MEMORY;
}
prBlock->flags |= BLOCK_FLAG_UWORD;
block_clear_byte(prBlock);
block_clear_dword(prBlock);
block_clear_word(prBlock);
return BLOCK_SUCCESS;
}
int block_set_word(Block* prBlock) {
if (prBlock == NULL) {
return BLOCK_MEMORY;
}
prBlock->flags |= BLOCK_FLAG_WORD;
block_clear_byte(prBlock);
block_clear_dword(prBlock);
block_clear_qword(prBlock);
return BLOCK_SUCCESS;
}