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How to implementation the mIoU for objects edges only. #2046

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AkideLiu opened this issue Sep 8, 2022 · 4 comments
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How to implementation the mIoU for objects edges only. #2046

AkideLiu opened this issue Sep 8, 2022 · 4 comments
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@AkideLiu
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AkideLiu commented Sep 8, 2022

I would like to implement an additional evaluation hook to evaluate the performance differences for object boundaries. Could you please give me some idea of what a good starting point for implementation is?

The is an example of edge; suppose that edge detection progress could be made during run time instead modified the GT.

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@MengzhangLI
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I suggest using laplacian kernel & theshold to filter the edge because calculating edge based on distances of each types of foreground are very time-consuming.

You could follow how STDC works and read the original paper.

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@JordanMakesMaps
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These papers on calculating boundary IoU and boundary loss might be of use. @MengzhangLI any chance these could be included in the repo?

@MengzhangLI
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We do not have enough time to add boundary loss, if you are interested in it, PR is absolutely welcome!

@xiexinch
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backlog
#2750

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