/
generated_resource.go
74 lines (61 loc) · 2.55 KB
/
generated_resource.go
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// Copyright The OpenTelemetry Authors
// SPDX-License-Identifier: Apache-2.0
// Code generated by "pdata/internal/cmd/pdatagen/main.go". DO NOT EDIT.
// To regenerate this file run "make genpdata".
package pcommon
import (
"go.opentelemetry.io/collector/pdata/internal"
otlpresource "go.opentelemetry.io/collector/pdata/internal/data/protogen/resource/v1"
)
// Resource is a message representing the resource information.
//
// This is a reference type, if passed by value and callee modifies it the
// caller will see the modification.
//
// Must use NewResource function to create new instances.
// Important: zero-initialized instance is not valid for use.
type Resource internal.Resource
func newResource(orig *otlpresource.Resource, state *internal.State) Resource {
return Resource(internal.NewResource(orig, state))
}
// NewResource creates a new empty Resource.
//
// This must be used only in testing code. Users should use "AppendEmpty" when part of a Slice,
// OR directly access the member if this is embedded in another struct.
func NewResource() Resource {
state := internal.StateMutable
return newResource(&otlpresource.Resource{}, &state)
}
// MoveTo moves all properties from the current struct overriding the destination and
// resetting the current instance to its zero value
func (ms Resource) MoveTo(dest Resource) {
ms.getState().AssertMutable()
dest.getState().AssertMutable()
*dest.getOrig() = *ms.getOrig()
*ms.getOrig() = otlpresource.Resource{}
}
func (ms Resource) getOrig() *otlpresource.Resource {
return internal.GetOrigResource(internal.Resource(ms))
}
func (ms Resource) getState() *internal.State {
return internal.GetResourceState(internal.Resource(ms))
}
// Attributes returns the Attributes associated with this Resource.
func (ms Resource) Attributes() Map {
return Map(internal.NewMap(&ms.getOrig().Attributes, internal.GetResourceState(internal.Resource(ms))))
}
// DroppedAttributesCount returns the droppedattributescount associated with this Resource.
func (ms Resource) DroppedAttributesCount() uint32 {
return ms.getOrig().DroppedAttributesCount
}
// SetDroppedAttributesCount replaces the droppedattributescount associated with this Resource.
func (ms Resource) SetDroppedAttributesCount(v uint32) {
ms.getState().AssertMutable()
ms.getOrig().DroppedAttributesCount = v
}
// CopyTo copies all properties from the current struct overriding the destination.
func (ms Resource) CopyTo(dest Resource) {
dest.getState().AssertMutable()
ms.Attributes().CopyTo(dest.Attributes())
dest.SetDroppedAttributesCount(ms.DroppedAttributesCount())
}