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Client

Client Attributes

These attributes may be used to describe the client in a connection-based network interaction where there is one side that initiates the connection (the client is the side that initiates the connection). This covers all TCP network interactions since TCP is connection-based and one side initiates the connection (an exception is made for peer-to-peer communication over TCP where the "user-facing" surface of the protocol / API doesn't expose a clear notion of client and server). This also covers UDP network interactions where one side initiates the interaction, e.g. QUIC (HTTP/3) and DNS.

Attribute Type Description Examples Stability
client.address string Client address - domain name if available without reverse DNS lookup; otherwise, IP address or Unix domain socket name. [1] client.example.com; 10.1.2.80; /tmp/my.sock Stable
client.port int Client port number. [2] 65123 Stable

[1]: When observed from the server side, and when communicating through an intermediary, client.address SHOULD represent the client address behind any intermediaries, for example proxies, if it's available.

[2]: When observed from the server side, and when communicating through an intermediary, client.port SHOULD represent the client port behind any intermediaries, for example proxies, if it's available.