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AJVector3.h
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AJVector3.h
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//
// AJVector3.h
// OpenAphid
/*
Copyright 2012 Aphid Mobile
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.
*/
#ifndef OpenAphid_AJVector3_h
#define OpenAphid_AJVector3_h
#include "AJOAObject.h"
#include "runtime/AJGlobalObject.h"
#include "runtime/Lookup.h"
#include "runtime/ObjectPrototype.h"
#include "wtf/AlwaysInline.h"
#include "OAData.h"
#include "AJOABinding.h"
#include "OAUtil.h"
namespace Aphid {
class AJVector3Constructor;
///-------------------------------------------------------------------------------------------------------------------
class AJVector3 : public AJOAObject {
typedef AJOAObject Base;
public:
AJVector3(NonNullPassRefPtr<AJ::Structure> structure, AJOAGlobalObject* globalObject, Vector3 impl);
virtual ~AJVector3();
virtual const AJ::ClassInfo* classInfo() const {return &s_info;}
static const AJ::ClassInfo s_info;
static const AJOABindingType s_type;
static AJ::AJObject* createPrototype(AJ::ExecState* exec, AJ::AJGlobalObject* globalObject);
virtual bool getOwnPropertySlot(AJ::ExecState* exec, const AJ::Identifier& propertyName, AJ::PropertySlot& slot);
virtual bool getOwnPropertyDescriptor(AJ::ExecState* exec, const AJ::Identifier& propertyName, AJ::PropertyDescriptor& descriptor);
virtual void put(AJ::ExecState* exec, const AJ::Identifier& propertyName, AJ::AJValue value, AJ::PutPropertySlot& slot);
Vector3 data() const {return m_impl;}
void setData(Vector3 value) {m_impl = value;}
static PassRefPtr<AJ::Structure> createStructure(AJ::AJValue prototype)
{
return AJ::Structure::create(prototype, AJ::TypeInfo(AJ::ObjectType, StructureFlags), AnonymousSlotCount);
}
private:
Vector3 m_impl;
protected:
static const unsigned StructureFlags = AJ::OverridesGetOwnPropertySlot | Base::StructureFlags;
}; //class AJVector3
///-------------------------------------------------------------------------------------------------------------------
class AJVector3Prototype : public AJ::AJObject {
typedef AJ::AJObject Base;
public:
AJVector3Prototype(NonNullPassRefPtr<AJ::Structure> structure);
virtual const AJ::ClassInfo* classInfo() const {return &s_info;}
static const AJ::ClassInfo s_info;
virtual bool getOwnPropertySlot(AJ::ExecState* exec, const AJ::Identifier& propertyName, AJ::PropertySlot& slot);
virtual bool getOwnPropertyDescriptor(AJ::ExecState* exec, const AJ::Identifier& propertyName, AJ::PropertyDescriptor& descriptor);
virtual void put(AJ::ExecState* exec, const AJ::Identifier& propertyName, AJ::AJValue value, AJ::PutPropertySlot& slot);
static PassRefPtr<AJ::Structure> createStructure(AJ::AJValue prototype)
{
return AJ::Structure::create(prototype, AJ::TypeInfo(AJ::ObjectType, StructureFlags), AnonymousSlotCount);
}
static AJObject* self(AJ::ExecState* exec, AJOAGlobalObject* globalObject)
{
return AJ::asObject(getOAStructure(AJVector3BindingType, exec, globalObject)->storedPrototype());
}
protected:
static const unsigned StructureFlags = AJ::OverridesGetOwnPropertySlot | Base::StructureFlags;
}; //AJVector3Prototype
///-------------------------------------------------------------------------------------------------------------------
class AJVector3Constructor : public AJOAConstructor {
typedef AJOAConstructor Base;
public:
AJVector3Constructor(AJ::ExecState* exec, AJOAGlobalObject* globalObject);
virtual const AJ::ClassInfo* classInfo() const {return &s_info;}
static const AJ::ClassInfo s_info;
virtual bool getOwnPropertySlot(AJ::ExecState* exec, const AJ::Identifier& propertyName, AJ::PropertySlot& slot);
virtual bool getOwnPropertyDescriptor(AJ::ExecState* exec, const AJ::Identifier& propertyName, AJ::PropertyDescriptor& descriptor);
virtual void put(AJ::ExecState* exec, const AJ::Identifier& propertyName, AJ::AJValue value, AJ::PutPropertySlot& slot);
static PassRefPtr<AJ::Structure> createStructure(AJ::AJValue prototype)
{
return AJ::Structure::create(prototype, AJ::TypeInfo(AJ::ObjectType, StructureFlags), AnonymousSlotCount);
}
virtual AJ::ConstructType getConstructData(AJ::ConstructData& constructData);
static AJ::AJObject* constructVector3(AJ::ExecState* exec, AJ::AJObject* constructor, const AJ::ArgList& args);
protected:
static const unsigned StructureFlags = AJ::OverridesGetOwnPropertySlot | Base::StructureFlags;
}; //AJVector3Constructor
///-------------------------------------------------------------------------------------------------------------------
Vector3 toVector3(AJ::AJValue value);
AJ::AJValue toAJ(AJ::ExecState* exec, AJOAGlobalObject* globalObject, Vector3 impl);
#include "AJVector3_properties.in.h"
} //namespace Aphid
#endif