/
pendulumwindowwindow.cpp
161 lines (109 loc) · 4.98 KB
/
pendulumwindowwindow.cpp
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/*******************************************************************************
Copyright (C) The University of Auckland
OpenCOR is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
OpenCOR is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*******************************************************************************/
//==============================================================================
// Pendulum window
//==============================================================================
#include "borderedwidget.h"
#include "corecliutils.h"
#include "pendulumwindowwindow.h"
#include "zincwidget.h"
//==============================================================================
#include "ui_pendulumwindowwindow.h"
//==============================================================================
#include <QDir>
//==============================================================================
#include "opencmiss/zinc/fieldmodule.hpp"
#include "opencmiss/zinc/fieldvectoroperators.hpp"
//==============================================================================
namespace OpenCOR {
namespace PendulumWindow {
//==============================================================================
PendulumWindowWindow::PendulumWindowWindow(QWidget *pParent) :
Core::WindowWidget(pParent),
mGui(new Ui::PendulumWindowWindow),
mZincContext(0),
mZincSceneViewerDescription(0),
mAxesFontPointSize(0)
{
// Set up the GUI
mGui->setupUi(this);
// Create and add a Zinc widget
mZincWidget = new ZincWidget::ZincWidget(this);
connect(mZincWidget, SIGNAL(contextAboutToBeDestroyed()),
this, SLOT(createAndSetZincContext()));
connect(mZincWidget, SIGNAL(graphicsInitialized()),
this, SLOT(graphicsInitialized()));
connect(mZincWidget, SIGNAL(devicePixelRatioChanged(const int &)),
this, SLOT(devicePixelRatioChanged(const int &)));
#if defined(Q_OS_WIN) || defined(Q_OS_LINUX)
mGui->layout->addWidget(new Core::BorderedWidget(mZincWidget,
false, true, true, true));
#elif defined(Q_OS_MAC)
mGui->layout->addWidget(mZincWidget);
#else
#error Unsupported platform
#endif
// Create and set our Zinc context
createAndSetZincContext();
}
//==============================================================================
PendulumWindowWindow::~PendulumWindowWindow()
{
// Delete some internal objects
delete mZincContext;
// Delete the GUI
delete mGui;
}
//==============================================================================
void PendulumWindowWindow::retranslateUi()
{
// Retranslate our whole window
mGui->retranslateUi(this);
}
//==============================================================================
void PendulumWindowWindow::createAndSetZincContext()
{
// Keep track of our current scene viewer's description
mZincSceneViewerDescription = mZincWidget->sceneViewer().writeDescription();
// Create and set our Zinc context
mZincContext = new OpenCMISS::Zinc::Context("PendulumWindowWindow");
mZincContext->getMaterialmodule().defineStandardMaterials();
mZincContext->getGlyphmodule().defineStandardGlyphs();
mZincWidget->setContext(mZincContext);
}
//==============================================================================
void PendulumWindowWindow::graphicsInitialized()
{
// Set our 'new' scene viewer's description
mZincWidget->sceneViewer().readDescription(mZincSceneViewerDescription);
// Our Zinc widget has had its graphics initialised, so now we can set its
// background colour
double backgroundColor[4] = { 1.0, 1.0, 1.0, 1.0 };
mZincWidget->sceneViewer().setBackgroundColourRGBA(backgroundColor);
}
//==============================================================================
void PendulumWindowWindow::devicePixelRatioChanged(const int &pDevicePixelRatio)
{
// Update our scene using the given devide pixel ratio
OpenCMISS::Zinc::Scene scene = mZincContext->getDefaultRegion().getScene();
scene.beginChange();
scene.createGraphicsPoints().getGraphicspointattributes().getFont().setPointSize(pDevicePixelRatio*mAxesFontPointSize);
scene.endChange();
}
//==============================================================================
} // namespace PendulumWindow
} // namespace OpenCOR
//==============================================================================
// End of file
//==============================================================================