You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
|| Nick Kitten on 2011-04-20 14:35
|| Priority: Normal
|| Affected: None
|| Category: nonfree
|| Tracker: Feature
|| Difficulty: None
|| PR: None
|| Platform: None / None
SURF Buffer Reuse
The CPU SURF implementation could really use an option to recycle buffers / filters between consecutive calls, at least when input images all have the same type and size (a very common case). The GPU implementation already includes this optimization, and allowing constant reallocation of memory limits the usefulness of this version for real-time applications.
History
Andrey Kamaev on 2012-08-21 15:05
- Category changed from features2d to nonfree
The text was updated successfully, but these errors were encountered:
Transferred from http://code.opencv.org/issues/1017
SURF Buffer Reuse
History
Andrey Kamaev on 2012-08-21 15:05
The text was updated successfully, but these errors were encountered: