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Sprites for terrain objects are stored in SPR0x.MIX sprite sheets. The number needs to be dynamically changed for each tileset (SPRTx.MIX), otherwise sprites like trees won't fit the environment (like trees/palms).
The text was updated successfully, but these errors were encountered:
Sprites for terrain objects are stored in SPR0x.MIX sprite sheets. The number needs to be dynamically changed for each tileset (SPRTx.MIX), otherwise sprites like trees won't fit the environment (like trees/palms).
The text was updated successfully, but these errors were encountered: