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Toward tiled vector rendering
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tschaub committed Jan 24, 2013
1 parent 4a54cc6 commit 9bd1ab9
Showing 1 changed file with 134 additions and 78 deletions.
212 changes: 134 additions & 78 deletions src/ol/renderer/canvas/canvasvectorlayerrenderer.js
Expand Up @@ -19,41 +19,45 @@ ol.renderer.canvas.VectorLayer = function(mapRenderer, layer) {
goog.base(this, mapRenderer, layer);

/**
* Final canvas made available to the map renderer.
* @private
* @type {HTMLCanvasElement}
*/
this.canvas_ = null;
this.canvas_ = /** @type {HTMLCanvasElement} */
(goog.dom.createElement(goog.dom.TagName.CANVAS));

/**
* @private
* @type {ol.Size}
* @type {CanvasRenderingContext2D}
*/
this.canvasSize_ = null;
this.context_ = /** @type {CanvasRenderingContext2D} */
this.canvas_.getContext('2d');

/**
* @private
* @type {CanvasRenderingContext2D}
* @type {!goog.vec.Mat4.Number}
*/
this.context_ = null;
this.transform_ = goog.vec.Mat4.createNumber();

/**
* Interim canvas for drawing newly visible features.
* @private
* @type {HTMLCanvasElement}
*/
this.sketchCanvas_ = null;
this.sketchCanvas_ = /** @type {HTMLCanvasElement} */
(goog.dom.createElement(goog.dom.TagName.CANVAS));

/**
* @private
* @type {Object.<string, HTMLCanvasElement>}
* @type {!goog.vec.Mat4.Number}
*/
this.tileCache_ = {};
this.sketchTransform_ = goog.vec.Mat4.createNumber();

/**
* @private
* @type {!goog.vec.Mat4.Number}
* @type {Object.<string, HTMLCanvasElement>}
*/
this.transform_ = goog.vec.Mat4.createNumber();
goog.vec.Mat4.makeIdentity(this.transform_);
this.tileCache_ = {};

/**
* Geometry filters in rendering order.
Expand All @@ -67,6 +71,50 @@ ol.renderer.canvas.VectorLayer = function(mapRenderer, layer) {
new ol.filter.Geometry(ol.geom.GeometryType.POINT)
];

/**
* @private
* @type {number}
*/
this.renderedResolution_;

/**
* @private
* @type {ol.Extent}
*/
this.renderedExtent_;

/**
* @private
* @type {boolean}
*/
this.layerChanged_ = false;


// TODO: implement layer.setStyle(style) where style is a set of rules
// and a rule has a filter and array of symbolizers
var symbolizers = {};
symbolizers[ol.geom.GeometryType.POINT] = new ol.style.LiteralShape({
type: ol.style.ShapeType.CIRCLE,
size: 10,
fillStyle: '#ffcc99',
strokeStyle: '#ff9933',
strokeWidth: 2,
opacity: 0.75
});
symbolizers[ol.geom.GeometryType.LINESTRING] = new ol.style.LiteralLine({
strokeStyle: '#ff9933',
strokeWidth: 2,
opacity: 1
});
symbolizers[ol.geom.GeometryType.POLYGON] = new ol.style.LiteralPolygon({
fillStyle: '#ffcc99',
strokeStyle: '#ff9933',
strokeWidth: 2,
opacity: 0.5
});
// TODO: remove this
this.symbolizers_ = symbolizers;

};
goog.inherits(ol.renderer.canvas.VectorLayer, ol.renderer.canvas.Layer);

Expand Down Expand Up @@ -101,80 +149,77 @@ ol.renderer.canvas.VectorLayer.prototype.getTransform = function() {
ol.renderer.canvas.VectorLayer.prototype.renderFrame =
function(frameState, layerState) {

var view2DState = frameState.view2DState,
resolution = view2DState.resolution,
extent = frameState.extent;

var layer = this.getVectorLayer();
var source = layer.getVectorSource();
var extent = frameState.extent;
var view2DState = frameState.view2DState;
var tileGrid = source.getTileGrid();

if (goog.isNull(tileGrid)) {
// lazy tile source creation to match the view projection
tileGrid = ol.tilegrid.createForProjection(
view2DState.projection, 22);
view2DState.projection, /** TODO: get this elsewhere */ 22);
source.setTileGrid(tileGrid);
}

var tileSize = tileGrid.getTileSize();
var z = tileGrid.getZForResolution(view2DState.resolution);
var z = tileGrid.getZForResolution(resolution);
var tileResolution = tileGrid.getResolution(z);
var tileRange = tileGrid.getTileRangeForExtentAndResolution(
frameState.extent, tileResolution);
extent, tileResolution);
var tileExtent = tileGrid.getTileRangeExtent(z, tileRange);

var canvasSize = new ol.Size(
// bail out if nothing to do
// TODO: try to make it less work to determine that nothing changed
if (!this.layerChanged_ && this.renderedResolution_ == tileResolution &&
// TODO: extent.equals(other)
this.renderedExtent_.toString() == tileExtent.toString()) {
return;
}

// clear tiles at alt-z
if (this.renderedResolution_ != tileResolution) {
this.tileCache_ = {};
}

/**
* Prepare the sketch canvas. This covers the currently visible tile range
* and will have rendered all newly visible features.
*/
var sketchCanvas = this.sketchCanvas_;
var sketchSize = new ol.Size(
tileSize.width * tileRange.getWidth(),
tileSize.height * tileRange.getHeight());

var canvas, context;
if (goog.isNull(this.canvas_)) {
canvas = /** @type {HTMLCanvasElement} */
(goog.dom.createElement(goog.dom.TagName.CANVAS));
canvas.width = canvasSize.width;
canvas.height = canvasSize.height;
context = /** @type {CanvasRenderingContext2D} */ (canvas.getContext('2d'));
this.canvas_ = canvas;
this.canvasSize_ = canvasSize;
this.context_ = context;
this.sketchCanvas_ = /** @type {HTMLCanvasElement} */
canvas.cloneNode(false);
} else {
canvas = this.canvas_;
context = this.context_;
// force clear the canvas
canvas.width = canvasSize.width;
canvas.height = canvasSize.height;
this.canvasSize_ = canvasSize;
}
sketchCanvas.width = sketchSize.width;
sketchCanvas.height = sketchSize.height;

// TODO: implement layer.setStyle(style) where style is a set of rules
// and a rule has a filter and array of symbolizers
var symbolizers = {};
symbolizers[ol.geom.GeometryType.POINT] = new ol.style.LiteralShape({
type: ol.style.ShapeType.CIRCLE,
size: 10,
fillStyle: '#ffcc99',
strokeStyle: '#ff9933',
strokeWidth: 2,
opacity: 0.75
});
symbolizers[ol.geom.GeometryType.LINESTRING] = new ol.style.LiteralLine({
strokeStyle: '#ff9933',
strokeWidth: 2,
opacity: 1
});
symbolizers[ol.geom.GeometryType.POLYGON] = new ol.style.LiteralPolygon({
fillStyle: '#ffcc99',
strokeStyle: '#ff9933',
strokeWidth: 2,
opacity: 0.5
});
// clear/resize final canvas
var finalCanvas = this.canvas_;
finalCanvas.width = sketchSize.width;
finalCanvas.height = sketchSize.height;
var finalContext = this.context_;

var sketchTransform = this.sketchTransform_;
goog.vec.Mat4.makeIdentity(sketchTransform);
goog.vec.Mat4.translate(sketchTransform,
sketchSize.width / 2, sketchSize.height / 2, 0);
goog.vec.Mat4.rotateZ(sketchTransform, view2DState.rotation);
goog.vec.Mat4.scale(
sketchTransform,
1 / tileResolution,
-1 / tileResolution,
1);
goog.vec.Mat4.translate(
sketchTransform,
-view2DState.center.x,
-view2DState.center.y,
0);

var sketchCanvas = this.sketchCanvas_;
// clear the sketch canvas
sketchCanvas.width = canvasSize.width;
sketchCanvas.height = canvasSize.height;
// TODO: Use transform for tile resolution, not frameState resolution
var sketchCanvasRenderer = new ol.renderer.canvas.Renderer(
sketchCanvas, frameState.coordinateToPixelMatrix);
sketchCanvas, sketchTransform);
var renderedFeatures = {};
var tile, tileContext, tileCoord, key, tileExtent, tileState, x, y;
// render features by geometry type
Expand All @@ -185,9 +230,8 @@ ol.renderer.canvas.VectorLayer.prototype.renderFrame =
for (y = tileRange.minY; y <= tileRange.maxY; ++y) {
tileCoord = new ol.TileCoord(z, x, y);
key = tileCoord.toString();
if (key in this.tileCache_) {
tile = this.tileCache_[key];
} else {
tile = this.tileCache_[key];
if (tile === undefined) {
tileExtent = tileGrid.getTileCoordExtent(tileCoord);
// TODO: instead of filtering here, do this on the source and maintain
// a spatial index
Expand All @@ -208,7 +252,7 @@ ol.renderer.canvas.VectorLayer.prototype.renderFrame =
features = goog.array.filter(features, filterFn);
if (features.length) {
// TODO: layer.getSymbolizerLiterals(features) or similar
symbolizer = symbolizers[type];
symbolizer = this.symbolizers_[type];
sketchCanvasRenderer.renderFeaturesByGeometryType(
type, features, symbolizer);
}
Expand All @@ -218,19 +262,31 @@ ol.renderer.canvas.VectorLayer.prototype.renderFrame =
tile.width = tileSize.width;
tile.height = tileSize.height;
tileContext = tile.getContext('2d');

tileContext.drawImage(sketchCanvas,
x * tileSize.width, (tileRange.maxY - y) * tileSize.height,
tileSize.width, tileSize.height,
0, 0, tileSize.width, tileSize.height);
-x * tileSize.width, -(tileRange.maxY - y) * tileSize.height);
this.tileCache_[key] = tile;
}
// TODO: transform (scale, offset)
context.drawImage(tile,
0, 0,
tileSize.width, tileSize.height,
x * tileSize.width, (tileRange.maxY - y) * tileSize.height,
tileSize.width, tileSize.height);
finalContext.drawImage(tile,
x * tileSize.width, (tileRange.maxY - y) * tileSize.height);
}
}
var sketchOrigin = tileExtent.getTopLeft();
var frameOrigin = extent.getTopLeft();

var dx = (sketchOrigin.x - frameOrigin.x) / resolution;
var dy = (frameOrigin.y - sketchOrigin.y) / resolution;

var transform = this.transform_;
goog.vec.Mat4.makeIdentity(transform);
goog.vec.Mat4.translate(transform, dx, dy, 0);
goog.vec.Mat4.scale(
transform,
tileResolution / resolution,
tileResolution / resolution,
1);

this.renderedResolution_ = tileResolution;
this.renderedExtent_ = tileExtent;

};

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