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Click 'Add / Remove layer' button multiple times and see there is no problem.
Switch layer style to 'NDVI w/ palette 1'
Click 'Add / Remove layer' button multiple times and see there is now a black layer
Note in console warnings/errors (vary by browser) something along the lines of: WebGL warning: bindTexture: tex is from a different (or lost) WebGL context. or WebGL: INVALID_OPERATION: bindTexture: object does not belong to this context
Expected behavior
That the WebGLTileLayer shows with proper style when added back to map
The text was updated successfully, but these errors were encountered:
Describe the bug
WebGLTileLayers with a style that includes a palette seem to break when removed and added back to map.
To Reproduce
Steps to reproduce the behavior:
addLayer()
/removeLayer()
from map)WebGL warning: bindTexture:
texis from a different (or lost) WebGL context.
orWebGL: INVALID_OPERATION: bindTexture: object does not belong to this context
Expected behavior
That the WebGLTileLayer shows with proper style when added back to map
The text was updated successfully, but these errors were encountered: