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Support multiple diffuse textures #32

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Tarcontar opened this issue Jan 18, 2020 · 1 comment
Open

Support multiple diffuse textures #32

Tarcontar opened this issue Jan 18, 2020 · 1 comment

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@Tarcontar
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At the moment the plugin does not support multiple diffuse textures defined in materials. (e.g. Texture_0 and Texture_1 defined in FxShader/ShaderMaterial). This is due to the fact, that the currently supported shader node setup for import and export via python looks sth like that:

image
See https://docs.blender.org/manual/fr/dev/addons/import_export/io_node_shaders_info.html for more information.

@Tarcontar
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In w3x there might also be additional uv coordinates for the second texture.

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