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PixelBufferX11.cpp
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PixelBufferX11.cpp
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/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2006 Robert Osfield
*
* This library is open source and may be redistributed and/or modified under
* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
* (at your option) any later version. The full license is in LICENSE file
* included with this distribution, and on the openscenegraph.org website.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* OpenSceneGraph Public License for more details.
*/
/* Note, elements of PixelBufferX11 have used Prodcer/RenderSurface_X11.cpp as both
* a guide to use of X11/GLX and copiying directly in the case of setBorder().
* These elements are license under OSGPL as above, with Copyright (C) 2001-2004 Don Burns.
*/
#include <osgViewer/api/X11/PixelBufferX11>
#include <osgViewer/api/X11/GraphicsWindowX11>
#include <X11/Xlib.h>
#include <unistd.h>
using namespace osgViewer;
#ifdef GLX_VERSION_1_3
static GLXFBConfig getFBConfigFromVisual(::Display* dpy, XVisualInfo* visualInfo)
{
#if defined(__APPLE__) || defined(_AIX) || defined(__hpux)
int screen = visualInfo->screen;
int nelements;
GLXFBConfig *configs = glXGetFBConfigs(dpy, screen, &nelements);
for( int i = 0; i < nelements; i++ )
{
int visual_id;
if( glXGetFBConfigAttrib( dpy, configs[i], GLX_VISUAL_ID, &visual_id ) == 0 )
{
if( (unsigned int)visual_id == visualInfo->visualid )
return configs[i];
}
}
return NULL;
#else
return glXGetFBConfigFromVisualSGIX( dpy, visualInfo );
#endif
}
#endif
PixelBufferX11::PixelBufferX11(osg::GraphicsContext::Traits* traits)
: _valid(false),
_display(0),
_parent(0),
_pbuffer(0),
_visualInfo(0),
_glxContext(0),
_initialized(false),
_realized(false)
{
_traits = traits;
init();
if (valid())
{
setState( new osg::State );
getState()->setGraphicsContext(this);
if (_traits.valid() && _traits->sharedContext)
{
getState()->setContextID( _traits->sharedContext->getState()->getContextID() );
incrementContextIDUsageCount( getState()->getContextID() );
}
else
{
getState()->setContextID( osg::GraphicsContext::createNewContextID() );
}
}
}
PixelBufferX11::~PixelBufferX11()
{
close(true);
}
#ifdef GLX_VERSION_1_3
bool PixelBufferX11::createVisualInfo()
{
typedef std::vector<int> Attributes;
Attributes attributes;
attributes.push_back(GLX_USE_GL);
attributes.push_back(GLX_RGBA);
if (_traits->doubleBuffer) attributes.push_back(GLX_DOUBLEBUFFER);
attributes.push_back(GLX_RED_SIZE); attributes.push_back(_traits->red);
attributes.push_back(GLX_GREEN_SIZE); attributes.push_back(_traits->green);
attributes.push_back(GLX_BLUE_SIZE); attributes.push_back(_traits->blue);
attributes.push_back(GLX_DEPTH_SIZE); attributes.push_back(_traits->depth);
if (_traits->alpha) { attributes.push_back(GLX_ALPHA_SIZE); attributes.push_back(_traits->alpha); }
if (_traits->stencil) { attributes.push_back(GLX_STENCIL_SIZE); attributes.push_back(_traits->stencil); }
#if defined(GLX_SAMPLE_BUFFERS) && defined (GLX_SAMPLES)
if (_traits->sampleBuffers) { attributes.push_back(GLX_SAMPLE_BUFFERS); attributes.push_back(_traits->sampleBuffers); }
if (_traits->sampleBuffers) { attributes.push_back(GLX_SAMPLES); attributes.push_back(_traits->samples); }
#endif
// TODO
// GLX_AUX_BUFFERS
// GLX_ACCUM_RED_SIZE
// GLX_ACCUM_GREEN_SIZE
attributes.push_back(None);
_visualInfo = glXChooseVisual( _display, _traits->screenNum, &(attributes.front()) );
return _visualInfo != 0;
}
void PixelBufferX11::init()
{
if (_initialized) return;
if (!_traits)
{
_valid = false;
return;
}
if (_traits->target != 0)
{
// we don't support Pbuffer render to texture under GLX.
_valid = false;
return;
}
_display = XOpenDisplay(_traits->displayName().c_str());
unsigned int screen = _traits->screenNum;
if (!_display)
{
osg::notify(osg::NOTICE)<<"Error: Unable to open display \"" << XDisplayName(_traits->displayName().c_str()) << "\"."<<std::endl;
_valid = false;
return;
}
// Query for GLX extension
int errorBase, eventBase;
if( glXQueryExtension( _display, &errorBase, &eventBase) == False )
{
osg::notify(osg::NOTICE)<<"Error: " << XDisplayName(_traits->displayName().c_str()) <<" has no GLX extension." << std::endl;
XCloseDisplay( _display );
_display = 0;
_valid = false;
return;
}
// osg::notify(osg::NOTICE)<<"GLX extension, errorBase="<<errorBase<<" eventBase="<<eventBase<<std::endl;
if (!createVisualInfo())
{
_traits->red /= 2;
_traits->green /= 2;
_traits->blue /= 2;
_traits->alpha /= 2;
_traits->depth /= 2;
osg::notify(osg::INFO)<<"Relaxing traits"<<std::endl;
if (!createVisualInfo())
{
osg::notify(osg::NOTICE)<<"Error: Not able to create requested visual." << std::endl;
XCloseDisplay( _display );
_display = 0;
_valid = false;
return;
}
}
GLXContext sharedContextGLX = NULL;
// get any shared GLX contexts
GraphicsWindowX11* graphicsWindowX11 = dynamic_cast<GraphicsWindowX11*>(_traits->sharedContext);
if (graphicsWindowX11)
{
sharedContextGLX = graphicsWindowX11->getGLXContext();
}
else
{
PixelBufferX11* pixelBufferX11 = dynamic_cast<PixelBufferX11*>(_traits->sharedContext);
if (pixelBufferX11)
{
sharedContextGLX = pixelBufferX11->getGLXContext();
}
}
_glxContext = glXCreateContext( _display, _visualInfo, sharedContextGLX, True );
if (!_glxContext)
{
osg::notify(osg::NOTICE)<<"Error: Unable to create OpenGL graphics context."<<std::endl;
XCloseDisplay( _display );
_display = 0;
_valid = false;
return;
}
_parent = RootWindow( _display, screen );
XWindowAttributes watt;
XGetWindowAttributes( _display, _parent, &watt );
// unsigned int parentWindowHeight = watt.height;
XSetWindowAttributes swatt;
swatt.colormap = XCreateColormap( _display, _parent, _visualInfo->visual, AllocNone);
//swatt.colormap = DefaultColormap( _dpy, 10 );
swatt.background_pixel = 0;
swatt.border_pixel = 0;
swatt.event_mask = 0;
unsigned long mask = CWBackPixel | CWBorderPixel | CWEventMask | CWColormap;
bool overrideRedirect = false;
if (overrideRedirect)
{
swatt.override_redirect = true;
mask |= CWOverrideRedirect;
}
GLXFBConfig fbconfig = getFBConfigFromVisual( _display, _visualInfo );
typedef std::vector <int> AttributeList;
AttributeList attributes;
attributes.push_back( GLX_PBUFFER_WIDTH );
attributes.push_back( _traits->width );
attributes.push_back( GLX_PBUFFER_HEIGHT );
attributes.push_back( _traits->height );
attributes.push_back( 0L );
_pbuffer = glXCreatePbuffer(_display, fbconfig, &attributes.front() );
if (!_pbuffer)
{
osg::notify(osg::NOTICE)<<"Error: Unable to create Window."<<std::endl;
XCloseDisplay( _display );
_display = 0;
_glxContext = 0;
_valid = false;
return;
}
XFlush( _display );
XSync( _display, 0 );
_valid = true;
_initialized = true;
}
#else
// fallback for non GLX1.3 versions where pbuffers are not supported.
// note, this makes the rest of the pbuffer code a non op as init is false;
bool PixelBufferX11::createVisualInfo()
{
return false;
}
void PixelBufferX11::init()
{
}
#endif
bool PixelBufferX11::realizeImplementation()
{
if (_realized)
{
osg::notify(osg::NOTICE)<<"PixelBufferX11::realizeImplementation() Already realized"<<std::endl;
return true;
}
if (!_initialized) init();
if (!_initialized) return false;
_realized = true;
return true;
}
bool PixelBufferX11::makeCurrentImplementation()
{
if (!_realized)
{
osg::notify(osg::NOTICE)<<"Warning: GraphicsWindow not realized, cannot do makeCurrent."<<std::endl;
return false;
}
// osg::notify(osg::NOTICE)<<"PixelBufferX11::makeCurrentImplementation "<<this<<" "<<OpenThreads::Thread::CurrentThread()<<std::endl;
// osg::notify(osg::NOTICE)<<" glXMakeCurrent ("<<_display<<","<<_pbuffer<<","<<_glxContext<<std::endl;
return glXMakeCurrent( _display, _pbuffer, _glxContext )==True;
}
bool PixelBufferX11::makeContextCurrentImplementation(osg::GraphicsContext* readContext)
{
// osg::notify(osg::NOTICE)<<"PixelBufferX11::makeContextCurrentImplementation() not implementation yet."<<std::endl;
return makeCurrentImplementation();
}
bool PixelBufferX11::releaseContextImplementation()
{
if (!_realized)
{
osg::notify(osg::NOTICE)<<"Warning: GraphicsWindow not realized, cannot do makeCurrent."<<std::endl;
return false;
}
// osg::notify(osg::NOTICE)<<"PixelBufferX11::releaseContextImplementation() "<<this<<" "<<OpenThreads::Thread::CurrentThread()<<std::endl;
// osg::notify(osg::NOTICE)<<" glXMakeCurrent ("<<_display<<std::endl;
return glXMakeCurrent( _display, None, NULL )==True;
}
void PixelBufferX11::bindPBufferToTextureImplementation(GLenum buffer)
{
osg::notify(osg::NOTICE)<<"PixelBufferX11::bindPBufferToTextureImplementation() not implementation yet."<<std::endl;
}
void PixelBufferX11::closeImplementation()
{
// osg::notify(osg::NOTICE)<<"Closing PixelBufferX11"<<std::endl;
if (_display)
{
if (_glxContext)
{
glXDestroyContext(_display, _glxContext );
}
if (_pbuffer)
{
glXDestroyPbuffer(_display, _pbuffer);
}
XFlush( _display );
XSync( _display,0 );
}
_pbuffer = 0;
_parent = 0;
_glxContext = 0;
if (_visualInfo)
{
XFree(_visualInfo);
_visualInfo = 0;
}
if (_display)
{
XCloseDisplay( _display );
_display = 0;
}
_initialized = false;
_realized = false;
_valid = false;
}
void PixelBufferX11::swapBuffersImplementation()
{
if (!_realized) return;
// osg::notify(osg::NOTICE)<<"PixelBufferX11::swapBuffersImplementation "<<this<<" "<<OpenThreads::Thread::CurrentThread()<<std::endl;
glXSwapBuffers(_display, _pbuffer);
}