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osgText::FadeText does not work after 356e16e.
Empty FrameStamp is referenced in FadeText::drawImplementation(osg::RenderInfo& renderInfo).
I reproduced this using Visual Studio 2017 on Windows 10.
The text was updated successfully, but these errors were encountered:
Thanks for the note. I've investigated and found the crash is due to the compile traversal not assigning a FrameStamp as the code assumes and ends up derefercing a nullptr. I've checked in fixes to master the 3.6 branch:
osgText::FadeText does not work after 356e16e.
Empty FrameStamp is referenced in
FadeText::drawImplementation(osg::RenderInfo& renderInfo)
.I reproduced this using Visual Studio 2017 on Windows 10.
The text was updated successfully, but these errors were encountered: