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Moved compile setup from osgViewer::ViewerBase into osgViewer::Render…
…er to avoid threading issues associated with compile running in a parallel with update/cull on the first frame. Also added automatic recompile when a new SceneData is applied to a View.
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This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
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