/
node_pool_status_builder.go
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/
node_pool_status_builder.go
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/*
Copyright (c) 2020 Red Hat, Inc.
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.
*/
// IMPORTANT: This file has been generated automatically, refrain from modifying it manually as all
// your changes will be lost when the file is generated again.
package v1 // github.com/openshift-online/ocm-sdk-go/clustersmgmt/v1
// NodePoolStatusBuilder contains the data and logic needed to build 'node_pool_status' objects.
//
// Representation of the status of a node pool.
type NodePoolStatusBuilder struct {
bitmap_ uint32
id string
href string
currentReplicas int
message string
}
// NewNodePoolStatus creates a new builder of 'node_pool_status' objects.
func NewNodePoolStatus() *NodePoolStatusBuilder {
return &NodePoolStatusBuilder{}
}
// Link sets the flag that indicates if this is a link.
func (b *NodePoolStatusBuilder) Link(value bool) *NodePoolStatusBuilder {
b.bitmap_ |= 1
return b
}
// ID sets the identifier of the object.
func (b *NodePoolStatusBuilder) ID(value string) *NodePoolStatusBuilder {
b.id = value
b.bitmap_ |= 2
return b
}
// HREF sets the link to the object.
func (b *NodePoolStatusBuilder) HREF(value string) *NodePoolStatusBuilder {
b.href = value
b.bitmap_ |= 4
return b
}
// Empty returns true if the builder is empty, i.e. no attribute has a value.
func (b *NodePoolStatusBuilder) Empty() bool {
return b == nil || b.bitmap_&^1 == 0
}
// CurrentReplicas sets the value of the 'current_replicas' attribute to the given value.
func (b *NodePoolStatusBuilder) CurrentReplicas(value int) *NodePoolStatusBuilder {
b.currentReplicas = value
b.bitmap_ |= 8
return b
}
// Message sets the value of the 'message' attribute to the given value.
func (b *NodePoolStatusBuilder) Message(value string) *NodePoolStatusBuilder {
b.message = value
b.bitmap_ |= 16
return b
}
// Copy copies the attributes of the given object into this builder, discarding any previous values.
func (b *NodePoolStatusBuilder) Copy(object *NodePoolStatus) *NodePoolStatusBuilder {
if object == nil {
return b
}
b.bitmap_ = object.bitmap_
b.id = object.id
b.href = object.href
b.currentReplicas = object.currentReplicas
b.message = object.message
return b
}
// Build creates a 'node_pool_status' object using the configuration stored in the builder.
func (b *NodePoolStatusBuilder) Build() (object *NodePoolStatus, err error) {
object = new(NodePoolStatus)
object.id = b.id
object.href = b.href
object.bitmap_ = b.bitmap_
object.currentReplicas = b.currentReplicas
object.message = b.message
return
}