-
Notifications
You must be signed in to change notification settings - Fork 10
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Builds of MMO on arm64 MacOS fail #26
Comments
is this operator going to be made available for macos or only linux? that said, we should also think about windows in that case as well |
Yeah, the issue here is about building it 'locally' (e.g., for dev purposes) from a MacOS workstation. We all use Fedora when developing it, but the linked issue might affect builds on MacOS systems based on arm64. We'd try on Windows systems too, if we have any. |
Issues go stale after 90d of inactivity. Mark the issue as fresh by commenting If this issue is safe to close now please do so with /lifecycle stale |
/remove-lifecycle stale |
@lwan-wanglin noticed there might be some issue with building the operator image on top of an arm64 MacOS system with
make docker-buildx
andmake docker-build
.This might be related to golang/go#57485
The text was updated successfully, but these errors were encountered: