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Mounts SendOutfits #2540
Comments
When I remove this function in protocolgame.cpp it works normally but the store mounts do not appear, it only shows the ones that the player actually has: else if (mount->type == "store") { |
@dudantas consegue verifica isso pra nos ? |
@elsongabriel consegue ver ? |
vi que o problema nao é no cliente 13.32, pos fiz um teste logando no cliente 13.30 e ta o mesmo problema |
i'll check. |
Closing this issue, because we already have this same issue opened with more info. |
Priority
Low
Area
What happened?
In some tests I did, I noticed that, from the commit before the commit that adds the 13.32 protocol, the mounts when you open the custom outfit are not selected, but from the commit that adds the 13.32 protocol to the current main when you open the custom outfits the mount is marked and you can't give it ok unless you uncheck the mount option
COMMIT BEFORE 13.32:
COMMIT FROM 13.32 ONwards:
notice that in the first photo the mount is unmarked when you open the customise outfit, in the second photo the mount is marked when you open the customise outfits, I don't know how to solve this if someone is willing to solve it it will help the community a lot
What OS are you seeing the problem on?
Linux
Code of Conduct
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