New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
difference windows / linux #25
Comments
Btw. linux track and GUVCVideo show reach 60 FPS at 640x480. So I suspect there is some kind of bug in the point tracker who doesn't get above 30 FPS. |
It's likely that Windows drivers flip the frames and that causes the difference in the diff you showed. Frames aren't choppy for me in X-Plane on Linux. Could you elaborate? What's your X-Plane FPS? PT gets the right FPS for many users. Could you describe the problem a bit more? Please open separate issue reports for separate issues in the future. |
Ok using the latest x-plane version (10.30b1) and the nvidia 337 driver tracking isn't choppy anymore. Although the fps of PT remans at 30 fps. |
Do you need further assistance? If not, please close the issue. Otherwise, specify more details so that the problem can be diagnosed. |
Using the same profile I have to change the axis inversion between windows and linux in order to get the same result:
Futhermore looking in WarThunder (windows) is very smooth, the movement is very choppy in X-Plane (linux). I use the same settings expect of the inversion.
Maybe the different fps of my ps3 eye is the source of this problem?
The text was updated successfully, but these errors were encountered: