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simplified_workflow.md

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GPU Plugin Workflow

The simplified workflow in the GPU plugin is shown in the diagram below (click it for higher resolution):

classDiagram 
class `intel_gpu::Plugin` {Inference Engine plugin 
implementation for GPU}
class `intel_gpu::CompiledModel` {Device specific network 
representation that can be executed}
class `intel_gpu::InferRequestAsync` {
Inference request for specific executable network. 
Wrapper for input and output memory}
class `intel_gpu::TransformationPipeline` {Set of ngraph-based transformations 
configured by GPU plugin}
`Core::compile_model()` --> `intel_gpu::CompiledModel`
`CompiledModel::create_infer_request()` -->`intel_gpu::InferRequestAsync`
`InferRequest::start_async()` --> `intel_gpu::network`
`intel_gpu::Plugin` --|> `InferenceEngine::InferencePluginInternal`
`intel_gpu::Plugin` --> `intel_gpu::CompiledModel` : Create
`intel_gpu::CompiledModel` --|> `InferenceEngine::ExecutableNetworkThreadSafeDefault`
`intel_gpu::CompiledModel` --> `intel_gpu::InferRequestAsync` : Create
`intel_gpu::TransformationPipeline` --> `ov::Model`
`intel_gpu::TransformationPipeline` --> `intel_gpu::CompiledModel`
`InferenceEngine::InferRequestInternal`
class `intel_gpu::Graph` {Per stream copy of 
compiled graph with 
independent memory}
`intel_gpu::Graph` "1..N" --* `intel_gpu::CompiledModel`
class `intel_gpu::ProgramBuilder` {Object for operations 
semantic translation and 
graph compilation}
`intel_gpu::CompiledModel` --> `intel_gpu::ProgramBuilder` : Create
`intel_gpu::ProgramBuilder` "1" --o "N" `intel_gpu::Graph`
class `intel_gpu::convolution` {convolution operation descriptor}
class `intel_gpu::data` {Primitive representing 
constant data in a topology}
class `intel_gpu::input_layout` {Represents dynamic input data}
class `intel_gpu::primitive_base` {<<Interface>>}
`intel_gpu::convolution` ..<| `intel_gpu::primitive_base`
`intel_gpu::data` ..<| `intel_gpu::primitive_base`
`intel_gpu::input_layout` ..<| `intel_gpu::primitive_base`
`Any other primitive` ..<| `intel_gpu::primitive_base`
class `intel_gpu::topology` {
Set of primitives. Each primitive 
knows operation parameters, 
it's inputs and outputs}
class `intel_gpu::program` {
Class that contains compiled topology. 
All kernels are selected, 
memory dependencies are resolved, 
the only missing thing - memory for intermediate buffers}
`intel_gpu::primitive_base` "0..N" --o `intel_gpu::topology`
`intel_gpu::program` --> `intel_gpu::topology`
`intel_gpu::ProgramBuilder` --> `intel_gpu::topology` : Create
`intel_gpu::ProgramBuilder` --> `intel_gpu::program` : Create
class `intel_gpu::program_node` {Base class for representation of a single graph node}
class `intel_gpu::primitive_impl` {
<<interface>>
Base class for representation of a single graph node}
class `intel_gpu::typed_primitive_onednn_impl` {Implementations that use oneDNN library}
class `oneDNN library` {statically linked into GPU plugin}
class `intel_gpu::typed_primitive_ocl_impl` {OCL implementations that use 
kernels from kernel_selector}
class `intel_gpu::kernel_selector` {
module that stores OCL kernels 
for primitives and has embed some 
rules for optimal kernel selection}
`intel_gpu::program_node` --o `intel_gpu::program`
`intel_gpu::primitive_impl` --o `intel_gpu::program_node`
`intel_gpu::typed_primitive_onednn_impl` ..<| `intel_gpu::primitive_impl`
`intel_gpu::typed_primitive_ocl_impl` ..<| `intel_gpu::primitive_impl`
`intel_gpu::typed_primitive_ocl_impl` ..> `intel_gpu::kernel_selector`
`intel_gpu::typed_primitive_onednn_impl` --> `oneDNN bridge` : Use
`intel_gpu::typed_primitive_onednn_impl` ..> `oneDNN library`
class `intel_gpu::build_options` {Set of options for graph compilations}
class `intel_gpu::pass_manager` {Helper to run graph transformations}
class `intel_gpu::base_pass` {
<<Interface>>
Base class for graph transformations}
`intel_gpu::program` --> `intel_gpu::build_options`
`intel_gpu::program` --> `intel_gpu::pass_manager` : Use
`intel_gpu::program` --> `intel_gpu::base_pass` : Use
`intel_gpu::pass_manager` --> `intel_gpu::base_pass` : Run
class `intel_gpu::prepare_primitive_fusing` {
Pass that fuses multiple operations into single node}
class `intel_gpu::prepare_quantization` {
Pass that prepares models for low precision execution}
class `intel_gpu::reorder_inputs` {
Pass that is responsible for layout/impl selection}
class `intel_gpu::compile_graph` {
Pass that selects and creates 
best implementation for each primitive}
class `intel_gpu::remove_redundant_reorders` {
Pass that optimizes reorders in the graph}
`intel_gpu::prepare_primitive_fusing`--|> `intel_gpu::base_pass`
`intel_gpu::prepare_quantization`--|> `intel_gpu::base_pass`
`intel_gpu::reorder_inputs`--|> `intel_gpu::base_pass`
`intel_gpu::compile_graph`--|> `intel_gpu::base_pass`
`intel_gpu::layout_optimizer`--|> `intel_gpu::base_pass`
`intel_gpu::remove_redundant_reorders`--|> `intel_gpu::base_pass`
`intel_gpu::reorder_inputs`--> `intel_gpu::layout_optimizer` : Use
class `intel_gpu::network` {
A program with allocated memory. 
Can be executed on the device}
`intel_gpu::InferRequestAsync` --> `intel_gpu::network` : Set input/output memory and run execution
`intel_gpu::network` --> `intel_gpu::InferRequestAsync` : Return inference result
class `intel_gpu::tensor` {Size of memory buffer}
class `intel_gpu::format` {Order of elements in memory}
class `intel_gpu::data_type` {elements precision}
class `intel_gpu::memory_pool` {
Object that tracks memory allocations 
and tries to reuse memory buffers}
class `intel_gpu::layout` {Memory descriptor}
class `intel_gpu::memory` {GPU memory object}
class `intel_gpu::stream` {
Abstraction for queue. 
Knows how to submit kernels and
 provide some synchronization capabilities}
class `intel_gpu::event` {Synchronization primitive}
class `intel_gpu::kernel` {Holds kernel handle}
class `intel_gpu::engine` {Engine for specific device, 
responsible for memory allocations}
class `intel_gpu::device` {Holds context/device handles for selected backend}
class `intel_gpu::device_info` {Storage for device capabilities and info}
class `intel_gpu::engine_configuration` {Options for engine}
class `intel_gpu::device_query` {Detects available devices for given backend}
`intel_gpu::tensor` --o `intel_gpu::layout`
`intel_gpu::format` --o `intel_gpu::layout`
`intel_gpu::data_type` --o `intel_gpu::layout`
`intel_gpu::layout` --o  `intel_gpu::memory`
`intel_gpu::memory` --o "0..N" `intel_gpu::memory_pool`
`intel_gpu::memory` --o `intel_gpu::data`
`intel_gpu::memory_pool` --* `intel_gpu::network`
`intel_gpu::stream` --* `intel_gpu::network`
`intel_gpu::stream` --> `intel_gpu::event`
`intel_gpu::stream` --> `intel_gpu::kernel`
`intel_gpu::engine` --> `intel_gpu::stream` : Create
`intel_gpu::engine` --> `intel_gpu::memory` : Create
`intel_gpu::engine` --> `intel_gpu::engine_configuration`
`intel_gpu::engine` -- `oneDNN library` : Share context/device/queue handles
`intel_gpu::device` --o `intel_gpu::engine`
`intel_gpu::device_info` --o `intel_gpu::device`
`intel_gpu::device_query` --> `intel_gpu::device`
`OCL Implementation of Runtime`..<| `Runtime module API & common`
`SYCL/L0 Implementation of Runtime (POC)`..<| `Runtime module API & common`
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See also