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Battlescape/MiniMapView.cpp: In member function ‘virtual void OpenXcom::MiniMapView::mousePress(OpenXcom::Action_, OpenXcom::State_)’:
Battlescape/MiniMapView.cpp:183:39: warning: comparison is always true due to limited range of data type [-Wtype-limits]
Menu/DeleteGameState.cpp: In constructor ‘OpenXcom::DeleteGameState::DeleteGameState(OpenXcom::Game_, const wstring&, Uint8, std::string, Uint8, OpenXcom::SavedGameState_)’:
Menu/DeleteGameState.cpp:63:18: warning: comparison is always true due to limited range of data type [-Wtype-limits]
Menu/ErrorMessageState.cpp: In member function ‘void OpenXcom::ErrorMessageState::create(const string&, const wstring&, Uint8, std::string, Uint8)’:
Menu/ErrorMessageState.cpp:77:18: warning: comparison is always true due to limited range of data type [-Wtype-limits]
Menu/ErrorMessageState.cpp:104:18: warning: comparison is always false due to limited range of data type [-Wtype-limits]
The text was updated successfully, but these errors were encountered:
Battlescape/MiniMapView.cpp: In member function ‘virtual void OpenXcom::MiniMapView::mousePress(OpenXcom::Action_, OpenXcom::State_)’:
Battlescape/MiniMapView.cpp:183:39: warning: comparison is always true due to limited range of data type [-Wtype-limits]
Menu/DeleteGameState.cpp: In constructor ‘OpenXcom::DeleteGameState::DeleteGameState(OpenXcom::Game_, const wstring&, Uint8, std::string, Uint8, OpenXcom::SavedGameState_)’:
Menu/DeleteGameState.cpp:63:18: warning: comparison is always true due to limited range of data type [-Wtype-limits]
Menu/ErrorMessageState.cpp: In member function ‘void OpenXcom::ErrorMessageState::create(const string&, const wstring&, Uint8, std::string, Uint8)’:
Menu/ErrorMessageState.cpp:77:18: warning: comparison is always true due to limited range of data type [-Wtype-limits]
Menu/ErrorMessageState.cpp:104:18: warning: comparison is always false due to limited range of data type [-Wtype-limits]
The text was updated successfully, but these errors were encountered: