Releases: orbita2d/admete
Releases · orbita2d/admete
v1.5.0
- Automated parameter tuning.
- Optimised move ordering.
Full Changelog: v1.4.0...v1.5.0
v1.4.0
Improved time control logic. Should now be impossible to lose on time (if NPS stays high).
v1.3.1
- Added time control option to calculate less in simple positions (where the best move is stable), should recapture faster.
- Fixed a movegen bug. It was a silly en-passant legality check error that avoided my testcases. New testcases should catch a similar one in the future.
- Improved code readability.
v1.3.0
- Rewrote the transposition table.
- +20% NPS.
- Much (much) less redundant memory usage.
- Pawn structure evals are cached in a specialised 1MiB cache.
- Rewrote pawn movegen for small NPS increase.
- Bigger reductions, variable in depth and movecount.
- Probcut
v1.2.1
Fixed a memory leak on Windows.
Added history leaf pruning.
v1.1.0
Now with windows support.
v1.0.0
A release! Finally.
Supports UCI & SyzygyTablebases.
Should run on Linux and build on anything. Uses only the standard library, no POSIX stuff (I think).