- Converted backend support to Cardboard
- The source code will not work without Cardboard; the world download is not affected
- Fixed jump boost not working from join until you cleared and reapplied the effect
- Removed Fancy/Fast Graphics and Smooth Lighting from option requirements
- Modified lang for parts of the
Controls
menu - Changed island shape
- Added dirt
- Has random textures
- Added random textures for grass
- Added water
- Made health GUI smaller
- Moved default lang changes to the
minecraft
namespace - Added new ambient game music (
hulphbron_valley/music/game2
) - Added a sound for heart pickups
- Added summon functions for pickups
- Added actionbar for pickups
- Added default fluid tags (
minecraft/tags/fluids
) - Added particles for revival
- Added
character_small
config option- Makes the character small (1) or large (0)
- Added
active
config option- Controls whether the map functions run (1) or not (0)
- Removed kill check for characters
- Hulphbron Valley should be multiplayer compatible now (needs testing)
- Renamed scoreboard
right_click
tohitbox_trigger
- Added default team (
players
)
- Added a character
- Has 100 HP
- Can be set on fire
- 1 second on fire = -5 HP
- Automatically revives after death
- Takes 5 seconds to revive
- Has 20 food points
- Food doesn't do anything yet
- Added a health UI
- 5 hearts
- 1 heart = 20 HP
- Added pickups
- Heart pickup
- +20 HP
armor_stand
{Tags:["resource_heart"],CustomName:'"\\uE0f1"',CustomNameVisible:1,Small:1,Invisible:1}
- Heart pickup
- Added sounds
music/game1
- Song to be changed in the future
- Plays occasionally (at the same rate as
minecraft:music.game
) - Channel =
music
character/death
- Runs on character death
- Channel =
player
- Added a join message
- Includes
Required Options
- These options are compulsory and must be set whilst playing
- Includes