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CHANGELOG.md

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Changelog

  • Converted backend support to Cardboard
    • The source code will not work without Cardboard; the world download is not affected
  • Fixed jump boost not working from join until you cleared and reapplied the effect
  • Removed Fancy/Fast Graphics and Smooth Lighting from option requirements
  • Modified lang for parts of the Controls menu
  • Changed island shape
  • Added dirt
    • Has random textures
  • Added random textures for grass
  • Added water
  • Made health GUI smaller
  • Moved default lang changes to the minecraft namespace
  • Added new ambient game music (hulphbron_valley/music/game2)
  • Added a sound for heart pickups
  • Added summon functions for pickups
  • Added actionbar for pickups
  • Added default fluid tags (minecraft/tags/fluids)
  • Added particles for revival
  • Added character_small config option
    • Makes the character small (1) or large (0)
  • Added active config option
    • Controls whether the map functions run (1) or not (0)
  • Removed kill check for characters
    • Hulphbron Valley should be multiplayer compatible now (needs testing)
  • Renamed scoreboard right_click to hitbox_trigger
  • Added default team (players)

  • Added a character
    • Has 100 HP
    • Can be set on fire
      • 1 second on fire = -5 HP
    • Automatically revives after death
      • Takes 5 seconds to revive
    • Has 20 food points
      • Food doesn't do anything yet
  • Added a health UI
    • 5 hearts
    • 1 heart = 20 HP
  • Added pickups
    • Heart pickup
      • +20 HP
      • armor_stand {Tags:["resource_heart"],CustomName:'"\\uE0f1"',CustomNameVisible:1,Small:1,Invisible:1}
  • Added sounds
    • music/game1
      • Song to be changed in the future
      • Plays occasionally (at the same rate as minecraft:music.game)
      • Channel = music
    • character/death
      • Runs on character death
      • Channel = player
  • Added a join message
    • Includes Required Options
      • These options are compulsory and must be set whilst playing