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[BUG]: Android Chrome/Edge webgpu error #169

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lslzl3000 opened this issue May 20, 2023 · 1 comment · Fixed by #170
Closed

[BUG]: Android Chrome/Edge webgpu error #169

lslzl3000 opened this issue May 20, 2023 · 1 comment · Fixed by #170
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@lslzl3000
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lslzl3000 commented May 20, 2023

Describe the bug

Test Orillusion on Android Chrome/Edge 113+, failed to run with webgpu errors

Expected behavior

Should work on Android Chrome, since it also support the same WebGPU APIs

Screenshots

Screenshot 2023-05-20 at 23 12 10

Orillusion engine version

0.6.2

Desktop (please complete the following information)

  • OS: Android
  • Chrome Canary 115
  • Edge Canary 115
@lslzl3000 lslzl3000 added the bug Something isn't working label May 20, 2023
@lslzl3000 lslzl3000 added this to the 0.6 milestone May 20, 2023
@lslzl3000 lslzl3000 self-assigned this May 20, 2023
@lslzl3000 lslzl3000 linked a pull request May 20, 2023 that will close this issue
@lslzl3000
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By the way, Android devices get poor performance with current LitMaterial
May need to refine relative shader process on low GPU devices

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