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Similar to issue #8852, the iPad doesn't play a sound unless there's a user interaction.
The fixes for #8852 enables the move sound, but the user's own first move is accompanied by the GenericNotification sound that should have been played when the game starts.
The text was updated successfully, but these errors were encountered:
Fixeslichess-org#8993.
The iPad (along wither other devices) requires an interaction to play a sound. By preloading the sounds Howler will do it's best to unlock them on an interaction before they're needed.
timothyarmes
changed the title
First move Notification sound and move sound played at same time when starting a game on iPad
Game start notification sound and the move sound played at same time when starting a game on iPad
May 21, 2021
Similar to issue #8852, the iPad doesn't play a sound unless there's a user interaction.
The fixes for #8852 enables the move sound, but the user's own first move is accompanied by the GenericNotification sound that should have been played when the game starts.
The text was updated successfully, but these errors were encountered: